Thread overview
Implement Interface "dynamically"
Jul 14, 2014
Frustrated
Jul 14, 2014
Gary Willoughby
Jul 14, 2014
Gary Willoughby
Jul 14, 2014
Dicebot
July 14, 2014
Is there a way to take an interface and implement it generically? e.g., All functions are implemented either as throw and/or return defaults and properties are implemented as getter/setters.

This is for mocking up so I a simple way to create a class based off only the interface.

Essentially something similar to whitehole and blackhole except properties are useable.

In fact, I suppose it would be nice to have something analogous to them except properties are implemented. Then one could do

Blackhole!(Bluehole!C)

where Bluehole implements properties as getters and setters.
July 14, 2014
On Monday, 14 July 2014 at 14:45:01 UTC, Frustrated wrote:
> Is there a way to take an interface and implement it generically? e.g., All functions are implemented either as throw and/or return defaults and properties are implemented as getter/setters.
>
> This is for mocking up so I a simple way to create a class based off only the interface.
>
> Essentially something similar to whitehole and blackhole except properties are useable.
>
> In fact, I suppose it would be nice to have something analogous to them except properties are implemented. Then one could do
>
> Blackhole!(Bluehole!C)
>
> where Bluehole implements properties as getters and setters.

You can maybe get some ideas from this mocking code i wrote:
https://github.com/nomad-software/dunit/blob/master/source/dunit/mockable.d
July 14, 2014
There's some handy refection stuff in there too:
https://github.com/nomad-software/dunit/blob/master/source/dunit/reflection.d
July 14, 2014
http://dlang.org/phobos/std_typecons.html#.BlackHole
http://dlang.org/phobos/std_typecons.html#.WhiteHole
http://dlang.org/phobos/std_typecons.html#.AutoImplement

?