Thread overview
Any plans to fix Issue 9044? aka Language stability question again
May 25, 2013
Denis Shelomovskij
May 25, 2013
eles
Jun 03, 2013
Denis Shelomovskij
Jun 03, 2013
Walter Bright
May 25, 2013
As those of you who do write some non-toy projects in D know, from time to time you projects become unbuildable because of Issue 9044 [1] an you have to juggle with files and randomly copy/move functions from one library to another to "detrigger" the issue creating mess marked "Issue 9044 workaround". It become really annoying when your one-file project using an external library fails as it forcing you to juggle with that library files (e.g. VisualD's `cpp2d` project which triggers the issue randomly).

I'd never complain about such things but the language is tend to be self-called stable by main maintainers and I'd like to finally see an official definition of this "stability" as it obviously contradicts my personal very loyal definition (e.g. I have noting against breaking changes if they are in good direction).


[1] http://d.puremagic.com/issues/show_bug.cgi?id=9044

-- 
Денис В. Шеломовский
Denis V. Shelomovskij
May 25, 2013
On Saturday, 25 May 2013 at 10:07:29 UTC, Denis Shelomovskij wrote:

> obviously contradicts my personal very loyal definition (e.g. I have noting against breaking changes if they are in good direction).

I very much like this definition.

June 03, 2013
25.05.2013 14:07, Denis Shelomovskij пишет:
> As those of you who do write some non-toy projects in D know, from time
> to time you projects become unbuildable because of Issue 9044 [1] an you
> have to juggle with files and randomly copy/move functions from one
> library to another to "detrigger" the issue creating mess marked "Issue
> 9044 workaround". It become really annoying when your one-file project
> using an external library fails as it forcing you to juggle with that
> library files (e.g. VisualD's `cpp2d` project which triggers the issue
> randomly).
>
> I'd never complain about such things but the language is tend to be
> self-called stable by main maintainers and I'd like to finally see an
> official definition of this "stability" as it obviously contradicts my
> personal very loyal definition (e.g. I have noting against breaking
> changes if they are in good direction).
>
>
> [1] http://d.puremagic.com/issues/show_bug.cgi?id=9044
>

So now the issue is marked as duplicate of Issue 6461 [1].

The issue have no votes. There is no official answers about when it will be fixed. Am I the only one who meet it in almost every project at least at age about dozen days of development?

[1] http://d.puremagic.com/issues/show_bug.cgi?id=6461

-- 
Денис В. Шеломовский
Denis V. Shelomovskij
June 03, 2013
On 6/3/2013 8:40 AM, Denis Shelomovskij wrote:
> 25.05.2013 14:07, Denis Shelomovskij пишет:
>> As those of you who do write some non-toy projects in D know, from time
>> to time you projects become unbuildable because of Issue 9044 [1] an you
>> have to juggle with files and randomly copy/move functions from one
>> library to another to "detrigger" the issue creating mess marked "Issue
>> 9044 workaround". It become really annoying when your one-file project
>> using an external library fails as it forcing you to juggle with that
>> library files (e.g. VisualD's `cpp2d` project which triggers the issue
>> randomly).
>>
>> I'd never complain about such things but the language is tend to be
>> self-called stable by main maintainers and I'd like to finally see an
>> official definition of this "stability" as it obviously contradicts my
>> personal very loyal definition (e.g. I have noting against breaking
>> changes if they are in good direction).
>>
>>
>> [1] http://d.puremagic.com/issues/show_bug.cgi?id=9044
>>
>
> So now the issue is marked as duplicate of Issue 6461 [1].
>
> The issue have no votes. There is no official answers about when it will be
> fixed. Am I the only one who meet it in almost every project at least at age
> about dozen days of development?
>
> [1] http://d.puremagic.com/issues/show_bug.cgi?id=6461
>

I'm sorry about that one, but I am too swamped to work on it at the moment. Please, keep bugging me about it.