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| Posted by bauss in reply to matheus | PermalinkReply |
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bauss
Posted in reply to matheus
| On Friday, 7 October 2022 at 04:40:26 UTC, matheus wrote:
>
> Hmm well I was thinking the min/max as a range/limits, in this case 0 to 255 or it could be -128 to 127 if signed
char casts implicitly to int, so if you really need it as an integer type just type your variable as such.
```d
int a = char.max; // valid.
```
If you don't need to assign it then you can cast it.
```
void a(int x) { ... }
a(cast(int)char.max);
```
Even though in the example above the cast isn't necessary, if you want to be sure a(int) is called then you must cast it, since an overload of char will obviously be picked.
>, or in a
> case of a bool: 0 to 1, but now I see it returns the min/max value of the type itself, like the latter false/true.
>
The same applies for a bool.
> I had my reasoning based on my experience with C.
>
D isn't C, so you can't really compare it 1:1, even though a lot of C rules apply to D, then all of them doesn't.
This is one of the places where it improves on top of it, because generally you don't want your min/max to be different types, but you can implicitly get the integer behavior if you desire so.
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