September 21, 2008 D for Xcode 1.1b2 | ||||
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This is a small update brigning some improvements in code folding and a fix for building under Xcode 3.1. You can download it from here: <http://michelf.com/projects/d-for-xcode/> D for Xcode 1.1b2 (21 Sep 2008): * Improved code folding. * Fixed a problem where a wrong linker command was issued under Xcode 3.1. Known Issues: * Nested comments and documentation comments are ignored by the syntax highlighter in Xcode 3. * Files with the .d extensions are given the "sourcecode.dtrace" type instead of "sourcecode.d" while first added to a project. This is because Xcode already has a rule associating .d files with dtrace which takes precedence. You must open the info panel for your files and manually select the "sourcecode.d" file type. This does not apply to Xcode 2.x. * The debugger doesn't demangle function names. This can probably be fixed by patching GDB. * The debugger does not show very intelligently the content of objects. -- Michel Fortin michel.fortin@michelf.com http://michelf.com/ |
September 22, 2008 Re: D for Xcode 1.1b2 | ||||
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Posted in reply to Michel Fortin | Michel Fortin wrote:
> This is a small update brigning some improvements in code folding and a fix for building under Xcode 3.1.
>
> You can download it from here:
> <http://michelf.com/projects/d-for-xcode/>
>
>
> D for Xcode 1.1b2 (21 Sep 2008):
>
> * Improved code folding.
>
> * Fixed a problem where a wrong linker command was issued under Xcode 3.1.
>
>
> Known Issues:
>
> * Nested comments and documentation comments are ignored by the syntax
> highlighter in Xcode 3.
>
> * Files with the .d extensions are given the "sourcecode.dtrace" type
> instead of "sourcecode.d" while first added to a project. This is because
> Xcode already has a rule associating .d files with dtrace which takes
> precedence. You must open the info panel for your files and manually select
> the "sourcecode.d" file type. This does not apply to Xcode 2.x.
>
> * The debugger doesn't demangle function names. This can probably be fixed
> by patching GDB.
>
> * The debugger does not show very intelligently the content of objects.
>
>
Nice
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