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May 01, 2009 Re: Numpy Random Number Generators | ||||
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dsimcha Wrote:
> == Quote from Andrei Alexandrescu (SeeWebsiteForEmail@erdani.org)'s article
> > dsimcha wrote:
> > > I've ported a large portion of the Numpy random number generation library to D. (I excluded the uniform random number generators because Phobos and Tango already have good implementations of these, and a few distributions because they were obscure and hard to test properly. I may add the obscure probability distributions later.)
> > >
> > > The results appear pretty good (I added unit tests that make sure the results are sane while I was at it).
> > >
> > > The module is licensed under the BSD license. The code is available at: http://dsource.org/projects/dstats/browser/trunk/random.d
> > >
> > > Docs are at http://svn.dsource.org/projects/dstats/docs/random.html although there's not much there. If you understand the probability distribution you're trying to sample from, it's pretty self-explanatory. If not, a little bit of ddoc isn't going to help, and Wikipedia is probably a better choice.
> > >
> > These look great. Could I convince you to contribute them to Phobos? Andrei
>
> I would certainly be willing to grant permission for these to be included in Phobos. The only problem is the original code that I ported is BSD licensed, meaning you have to include all the relevant disclaimers.
Hello, I might be wrong but, as far as I know, the licenses apply to code and not to algorithms. That is, once you jump out of the original implementation (the original codes are not in d) and you re-implement the algorithms in another language (in this case d) the work is not, properly speaking, a derived work. I insist, I'm not a lawyer and I'm not 100% sure but that could be checked.
Cheers!
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May 01, 2009 Re: Numpy Random Number Generators | ||||
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Posted in reply to Pablo Ripolles | == Quote from Pablo Ripolles (in-call@gmx.net)'s article > dsimcha Wrote: > > == Quote from Andrei Alexandrescu (SeeWebsiteForEmail@erdani.org)'s article > > > dsimcha wrote: > > > > I've ported a large portion of the Numpy random number generation library to D. (I excluded the uniform random number generators because Phobos and Tango already have good implementations of these, and a few distributions because they were obscure and hard to test properly. I may add the obscure probability distributions later.) > > > > > > > > The results appear pretty good (I added unit tests that make sure the results are sane while I was at it). > > > > > > > > The module is licensed under the BSD license. The code is available at: http://dsource.org/projects/dstats/browser/trunk/random.d > > > > > > > > Docs are at http://svn.dsource.org/projects/dstats/docs/random.html although there's not much there. If you understand the probability distribution you're trying to sample from, it's pretty self-explanatory. If not, a little bit of ddoc isn't going to help, and Wikipedia is probably a better choice. > > > > > > > These look great. Could I convince you to contribute them to Phobos? Andrei > > > > I would certainly be willing to grant permission for these to be included in Phobos. The only problem is the original code that I ported is BSD licensed, meaning you have to include all the relevant disclaimers. > Hello, I might be wrong but, as far as I know, the licenses apply to code and not to algorithms. That is, once you jump out of the original implementation (the original codes are not in d) and you re-implement the algorithms in another language (in this case d) the work is not, properly speaking, a derived work. I insist, I'm not a lawyer and I'm not 100% sure but that could be checked. > Cheers! IDK, I mean, I cut and pasted the code into my D IDE and tweaked it to get it to compile and then did some statistical tests to make sure the distributions were still reproduced faithfully. I didn't even change any of the variable names or code structure or anything in most cases. It's a straight translation, not a real reimplementation. I don't see how something like this could possibly *not* be considered a derivative work, and I think the people who wrote the original lib definitely deserve to be given credit. It's just that some of the BSD legalese is a little bit of a PITA for code that's in a standard lib. |
May 01, 2009 Re: Numpy Random Number Generators | ||||
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Posted in reply to dsimcha | dsimcha Wrote:
> == Quote from Pablo Ripolles (in-call@gmx.net)'s article
> > dsimcha Wrote:
> > > == Quote from Andrei Alexandrescu (SeeWebsiteForEmail@erdani.org)'s article
> > > > dsimcha wrote:
> > > > > I've ported a large portion of the Numpy random number generation library to D. (I excluded the uniform random number generators because Phobos and Tango already have good implementations of these, and a few distributions because they were obscure and hard to test properly. I may add the obscure probability distributions later.)
> > > > >
> > > > > The results appear pretty good (I added unit tests that make sure the results are sane while I was at it).
> > > > >
> > > > > The module is licensed under the BSD license. The code is available at: http://dsource.org/projects/dstats/browser/trunk/random.d
> > > > >
> > > > > Docs are at http://svn.dsource.org/projects/dstats/docs/random.html although there's not much there. If you understand the probability distribution you're trying to sample from, it's pretty self-explanatory. If not, a little bit of ddoc isn't going to help, and Wikipedia is probably a better choice.
> > > > >
> > > > These look great. Could I convince you to contribute them to Phobos? Andrei
> > >
> > > I would certainly be willing to grant permission for these to be included in Phobos. The only problem is the original code that I ported is BSD licensed, meaning you have to include all the relevant disclaimers.
> > Hello, I might be wrong but, as far as I know, the licenses apply to code and
> not to algorithms. That is, once you jump out of the original implementation (the original codes are not in d) and you re-implement the algorithms in another language (in this case d) the work is not, properly speaking, a derived work. I insist, I'm not a lawyer and I'm not 100% sure but that could be checked.
> > Cheers!
>
> IDK, I mean, I cut and pasted the code into my D IDE and tweaked it to get it to compile and then did some statistical tests to make sure the distributions were still reproduced faithfully. I didn't even change any of the variable names or code structure or anything in most cases. It's a straight translation, not a real reimplementation. I don't see how something like this could possibly *not* be considered a derivative work, and I think the people who wrote the original lib definitely deserve to be given credit. It's just that some of the BSD legalese is a little bit of a PITA for code that's in a standard lib.
yeah, that makes sense.
cheers!
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