August 31, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=2560





--- Comment #9 from HOSOKAWA Kenchi <hskwk@inter7.jp>  2009-08-31 03:03:17 PDT ---
(In reply to comment #8)
> The reason why it doesn't fail for float and double is that they have sizes of 4=int.sizeof and 8=long.sizeof, and get inlined at an earlier stage in the backend. So structs with size 1,2,4, and 8 are immune from the ICE. Real is size 10, so it ICEs. It's nothing to do with floating point at all.

I am reassured by your good analysis. thank you.

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September 03, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=2560


Walter Bright <bugzilla@digitalmars.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |bugzilla@digitalmars.com
         Resolution|                            |FIXED




--- Comment #10 from Walter Bright <bugzilla@digitalmars.com>  2009-09-03 13:34:17 PDT ---
Fixed dmd 2.032

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