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December 03, 2009 [Issue 3568] New: BitArray Indexing Should Use ulong | ||||
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http://d.puremagic.com/issues/show_bug.cgi?id=3568 Summary: BitArray Indexing Should Use ulong Product: D Version: 2.036 Platform: Other OS/Version: Windows Status: NEW Severity: normal Priority: P2 Component: Phobos AssignedTo: nobody@puremagic.com ReportedBy: dsimcha@yahoo.com --- Comment #0 from David Simcha <dsimcha@yahoo.com> 2009-12-03 12:42:15 PST --- Given that the whole point of a BitArray is space efficiency so that you can pack more into less memory, it seems silly to me that BitArrays are indexed by size_t, thus arbitrarily preventing you from using more than 2^32 elements on 32-bit architectures. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
December 03, 2009 [Issue 3568] BitArray Indexing Should Use ulong | ||||
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Posted in reply to David Simcha | http://d.puremagic.com/issues/show_bug.cgi?id=3568 --- Comment #1 from Steven Schveighoffer <schveiguy@yahoo.com> 2009-12-03 13:07:06 PST --- 2^32 bits takes up 536MB. Do you need a bit array greater than that size? It seems a bit excessive to allow larger arrays, making compiled code more complex for indexing. Perhaps the index type can be templated if you want a larger one. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
December 03, 2009 [Issue 3568] BitArray Indexing Should Use ulong | ||||
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Posted in reply to David Simcha | http://d.puremagic.com/issues/show_bug.cgi?id=3568 --- Comment #2 from David Simcha <dsimcha@yahoo.com> 2009-12-03 14:16:17 PST --- Yes, I'm within earshot of needing this. I'm working with adjacency matrices for graphs with ~50,000 vertices. It wouldn't take much more to hit this limit. -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
December 22, 2009 [Issue 3568] BitArray Indexing Should Use ulong | ||||
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Posted in reply to David Simcha | http://d.puremagic.com/issues/show_bug.cgi?id=3568 Stewart Gordon <smjg@iname.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |smjg@iname.com --- Comment #3 from Stewart Gordon <smjg@iname.com> 2009-12-22 04:07:48 PST --- Where do you get 536MB from? It's 512MB. Nice round figure in binary terms - it has to be. But you've got me wondering if there's a more efficient way of storing that kind of data.... -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
December 22, 2009 [Issue 3568] BitArray Indexing Should Use ulong | ||||
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Posted in reply to David Simcha | http://d.puremagic.com/issues/show_bug.cgi?id=3568 Steven Schveighoffer <schveiguy@yahoo.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |schveiguy@yahoo.com --- Comment #4 from Steven Schveighoffer <schveiguy@yahoo.com> 2009-12-22 05:38:05 PST --- Like hard drives, I assert that 1MB == 1,000,000 bytes :) 2^32 bits / 8 bits per byte = 536870912 == 512 * 1024 * 1024 -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
December 23, 2009 [Issue 3568] BitArray Indexing Should Use ulong | ||||
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Posted in reply to David Simcha | http://d.puremagic.com/issues/show_bug.cgi?id=3568 Leandro Lucarella <llucax@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |llucax@gmail.com --- Comment #5 from Leandro Lucarella <llucax@gmail.com> 2009-12-22 17:12:09 PST --- Yeap, the correct term for 1024 * 1024 is MiB (mibibyte): http://en.wikipedia.org/wiki/Mebibyte :) -- Configure issuemail: http://d.puremagic.com/issues/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- |
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