Thread overview
[Issue 4755] New: assert(0,"...") error message
Aug 29, 2010
Andrej Mitrovic
August 29, 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4755

           Summary: assert(0,"...") error message
           Product: D
           Version: D2
          Platform: x86
        OS/Version: Windows
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nobody@puremagic.com
        ReportedBy: bearophile_hugs@eml.cc


--- Comment #0 from bearophile_hugs@eml.cc 2010-08-29 08:43:06 PDT ---
This D2 program:

void main() {
    assert(0, "This is a message");
}


With dmd 2.048 prints:
object.Error: assert(0) or HLT instruction

It doesn't print the line number nor the "This is a message".

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August 29, 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4755


Andrej Mitrovic <andrej.mitrovich@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |andrej.mitrovich@gmail.com


--- Comment #1 from Andrej Mitrovic <andrej.mitrovich@gmail.com> 2010-08-29 10:50:43 PDT ---
assert(0) is special. It's not meant for debugging, it's meant as a "this piece of code should never have been reached, shut down the application", at least in release mode.

From TDPL:

"In non-release mode, assert(false) does not do anything special, it just throws an AssertError exception"

"In release mode assert(false) will always cause a program to stop. There will be no exception, the program will crash by executing the HLT instruction"

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August 30, 2010
http://d.puremagic.com/issues/show_bug.cgi?id=4755


bearophile_hugs@eml.cc changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |INVALID


--- Comment #2 from bearophile_hugs@eml.cc 2010-08-29 18:28:13 PDT ---
You are right, thank you. I have erroneously compiled it in release mode. There is no bug here.

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