Is there a library with api index ?
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April 18, 2021 dlang opengl / gl / glu /glut library. | ||||
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April 18, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to Alain De Vos | When doing graphics the number of functions explodes. |
April 21, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to Alain De Vos | On Sunday, 18 April 2021 at 23:36:58 UTC, Alain De Vos wrote: >When doing graphics the number of functions explodes. More modern from which perspective? Simpler to use (non-inclusive list of options: SDL2/Allegro/SFML bindings, cairod, DLib, dgame)? Or more modern from GPU acceleration perspective (you're probably wanting derelict-vulkan or derelict-bgfx)? |
April 21, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to Alain De Vos | On Sunday, 18 April 2021 at 22:35:26 UTC, Alain De Vos wrote: >Is there a library with api index ? https://github.com/BindBC/bindbc-opengl use the version block you need: https://github.com/BindBC/bindbc-opengl#enable-support-for-opengl-versions-30-and-higher |
April 21, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to russhy | First opengl test.
dub.json:
dub build
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April 22, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to Alain De Vos |
On 22/04/2021 7:51 AM, Alain De Vos wrote:
> import bindc.opengl;
bindbc
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April 21, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to rikki cattermole | My lapsus. I've got dgame & raylib-d working. I wander how I start with sdl/opengl. |
April 23, 2021 Re: dlang opengl / gl / glu /glut library. | ||||
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Posted in reply to Alain De Vos | If i'm correct, sdl gives you a window opengl allows to draw in this window dlang allows to model the world with objects. "Needing a hello world :)" |