October 31, 2012 Re: 48 hour game jam | ||||
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Posted in reply to Manu | On 2012-10-30 23:17, Manu wrote: > I've fixed all the outstanding Linux stuff, I'd love to finish off that > OSX stuff some time soon. Unfortunately I haven't much time to work at D right now at all, but I can usually squeeze in an hour per day, more during the weekends. I'm online at the IRC D channel when I'm at the computer. I have the code ready for the creating a window but I need help to integrate it with the game engine. Last time I compiled the game engine there was some problem related to OpenGL headers or similar. -- /Jacob Carlborg |
October 31, 2012 Re: 48 hour game jam | ||||
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Posted in reply to Jacob Carlborg Attachments:
| On 31 October 2012 09:35, Jacob Carlborg <doob@me.com> wrote: > On 2012-10-30 23:17, Manu wrote: > > I've fixed all the outstanding Linux stuff, I'd love to finish off that >> OSX stuff some time soon. >> > > Unfortunately I haven't much time to work at D right now at all, but I can usually squeeze in an hour per day, more during the weekends. I'm online at the IRC D channel when I'm at the computer. > > I have the code ready for the creating a window but I need help to integrate it with the game engine. Last time I compiled the game engine there was some problem related to OpenGL headers or similar. Cool, I'll come and idle too when I'm at home. Probably just a few more little #ifdef's here and there. And the include/lib paths are weird for OpenGL in OSX if i recall... |
October 31, 2012 Re: 48 hour game jam | ||||
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Posted in reply to Manu | On 2012-10-31 11:42, Manu wrote: > Cool, I'll come and idle too when I'm at home. > Probably just a few more little #ifdef's here and there. And the > include/lib paths are weird for OpenGL in OSX if i recall... The standard way when building Cocoa applications is to use the OpenGL framework, located at /System/Library/Frameworks/OpenGL.framework. It will contain both the headers and the actual library. I'm usually online somewhere between 19:30 and 22:00 GMT +1. -- /Jacob Carlborg |
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