| |
| Posted by Max Haughton in reply to Luís Ferreira | PermalinkReply |
|
Max Haughton
Posted in reply to Luís Ferreira
| On Monday, 31 May 2021 at 20:33:08 UTC, Luís Ferreira wrote:
> On Sunday, 30 May 2021 at 12:43:22 UTC, Abdulhaq wrote:
> On Saturday, 29 May 2021 at 23:43:48 UTC, James Lu wrote:
> On Saturday, 29 May 2021 at 23:36:34 UTC, Adam D. Ruppe wrote:
> On Saturday, 29 May 2021 at 23:34:47 UTC, James Lu wrote:
> If Zortech C++ and dmc++ are fast, why is dmd's asm slow? I thought they used the same machine code backend.
They were fast in 1988. Even in 1998.
But since then they've only gotten a little better, whereas the competition has gotten a LOT better.
That makes sense.
Why does DMD only have a -O flag, not a -O2?
The competition got heavier– slower compiles, too.
I wonder if it could be possible to get some CS PhD candidate to work on dmc++ to bring its backend up to modern standards.
Why stop at -O2? The languages of the future will go to -O11.
A higher level of optimizations doesn't necessarily mean better. With GCC, real-world applications may perform better with -O2 than -O3. A lot of optimizations performed on -O3 may be too aggressive depending on the type of operations, size and other complex variables in the equation.
A practical example of this situation is present in Arch Linux. Every package is compiled with -O2 optimizations. See https://github.com/archlinux/devtools/blob/master/makepkg-x86_64.conf#L42 .
In my experience I have not bumped into this issue all that often, especially when allowing the compiler to use a specific machine description for the target (Working out exactly which target information most of this is due to is unfortunately quite painful as modern compilers are anything but simple when deciding what to do based on their nicely specified machine description files)
|