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[Issue 3502] New: Fix for dropped Mac OS X 10.5
Nov 13, 2009
Jacob Carlborg
Nov 13, 2009
Walter Bright
Nov 14, 2009
Jacob Carlborg
Dec 02, 2009
Walter Bright
Dec 04, 2009
Jacob Carlborg
Dec 06, 2009
Walter Bright
Feb 27, 2013
Martin Nowak
Feb 27, 2013
Jacob Carlborg
Feb 28, 2013
Martin Nowak
Feb 28, 2013
Martin Nowak
Feb 28, 2013
Martin Nowak
Mar 07, 2013
Walter Bright
November 13, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502

           Summary: Fix for dropped Mac OS X 10.5
           Product: D
           Version: future
          Platform: Other
        OS/Version: Mac OS X
            Status: NEW
          Severity: enhancement
          Priority: P2
         Component: DMD
        AssignedTo: nobody@puremagic.com
        ReportedBy: doob@me.com


--- Comment #0 from Jacob Carlborg <doob@me.com> 2009-11-13 14:43:42 PST ---
Created an attachment (id=496)
Fix for dropped Mac OS X 10.5

The attached path fixes the dropped Mac OS X 10.5 support as far as I can see.

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November 13, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502


Walter Bright <bugzilla@digitalmars.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |bugzilla@digitalmars.com


--- Comment #1 from Walter Bright <bugzilla@digitalmars.com> 2009-11-13 15:59:40 PST ---
I don't think the changes to machobj.c are necessary. Did you try it without them?

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November 14, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502



--- Comment #2 from Jacob Carlborg <doob@me.com> 2009-11-14 03:19:19 PST ---
Yes I tried, it doesn't work, bus error.

If I build the compiler with this patch on 10.5 and build a binary on 10.5 it runs on 10.5 and 10.6. If I use the same compiler and build a binary on 10.6 it runs on 10.6 but not on 10.5. Maybe not perfect but at least it's better.

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December 02, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502



--- Comment #3 from Walter Bright <bugzilla@digitalmars.com> 2009-12-02 15:28:12 PST ---
I installed the 10.4 sdk from the OSX 10.6 sdk. Unfortunately, now the .4u sdk seems to be missing stdarg.h (it was there with 10.5's version of the .4u sdk). I changed it to the .5 sdk, and now it builds.

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December 04, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502


Jacob Carlborg <doob@me.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED


--- Comment #4 from Jacob Carlborg <doob@me.com> 2009-12-04 02:52:12 PST ---
I'm closing this one now, it seems to work, don't know what I did the first time

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December 06, 2009
http://d.puremagic.com/issues/show_bug.cgi?id=3502



--- Comment #5 from Walter Bright <bugzilla@digitalmars.com> 2009-12-06 00:47:53 PST ---
Fixed dmd 1.053 and 2.037

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February 27, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=3502


Martin Nowak <code@dawg.eu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |code@dawg.eu


--- Comment #6 from Martin Nowak <code@dawg.eu> 2013-02-26 17:02:50 PST ---
Why do we check for the OS version to workaround linker bugs? If there really is no other way we should at least check the linker/gcc-toolchain version.

If I understood the changes correctly then the "10.6" linker segfaults when
linking empty segments, right?
What's the issue with 10.5?

>If I use the same compiler and build a binary on 10.6 it
runs on 10.6 but not on 10.5. Maybe not perfect but at least it's better.

What has happened here?

Isn't all of this completely unnecessary now that we use onAddImage/getSection?

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--- Comment #7 from Jacob Carlborg <doob@me.com> 2013-02-26 23:59:17 PST ---
(In reply to comment #6)
> Why do we check for the OS version to workaround linker bugs? If there really is no other way we should at least check the linker/gcc-toolchain version.

How would you do that during runtime?

> If I understood the changes correctly then the "10.6" linker segfaults when
> linking empty segments, right?
> What's the issue with 10.5?

Yes, I think so. The changes to fix 10.6 broke the 10.5 support. I just added back the code that worked in 10.5, depending on what version the compiler is running.

> >If I use the same compiler and build a binary on 10.6 it
> runs on 10.6 but not on 10.5. Maybe not perfect but at least it's better.
> 
> What has happened here?
> 
> Isn't all of this completely unnecessary now that we use onAddImage/getSection?

I don't know, maybe.

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February 28, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=3502


Martin Nowak <code@dawg.eu> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |


--- Comment #8 from Martin Nowak <code@dawg.eu> 2013-02-28 04:10:25 PST ---
On OSX 10.5.2 the XCode3.0 linker (ld64-77) still crashes when handling
debug_line sections with an empty line table because it calculates the wrong
minimal section length.
This bug is still present on ld64-134.9 but they "fixed" the symptom by adding
a NULL check in ld64-87.

----
http://www.opensource.apple.com/source/ld64/ld64-97.2/ChangeLog
----
2008-07-18     Nick Kledzik    <kledzik@apple.com>

    * src/MachOReaderRelocatable.hpp: don't crash if debug_line section has no
line table
----

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--- Comment #9 from Martin Nowak <code@dawg.eu> 2013-02-28 04:14:37 PST ---
Created an attachment (id=1196)
ld64-77 patch

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