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September 18, 2013 Re: Had another 48hr game jam this weekend... | ||||
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Posted in reply to Andrei Alexandrescu | On Wed, Sep 18, 2013 at 10:25:57AM -0700, Andrei Alexandrescu wrote: > On 9/18/13 9:09 AM, Manu wrote: > >On 19 September 2013 02:05, Andrej Mitrovic <andrej.mitrovich@gmail.com <mailto:andrej.mitrovich@gmail.com>> wrote: > > > > On 9/18/13, Andrei Alexandrescu <SeeWebsiteForEmail@erdani.org > > <mailto:SeeWebsiteForEmail@erdani.org>> wrote: > > >> Problem is, 80% of the code I write is C code still... :( > > > > > > join me > > > > I don't suppose GCC and other compilers have some kind of verbose > > output that exports include declarations? Or maybe just modify an RDMD > > fork to run the preprocessor over a C/C++ file. What I'm saying is, I > > think a tool like RDMD could be used for C/C++ (with some trickery). > > > > > >rdmd implies rebuild-all every time. It doesn't really scale. [...] Really? I thought rdmd caches object files. Or does that only apply to executables? T -- Nobody is perfect. I am Nobody. -- pepoluan, GKC forum |
September 18, 2013 Re: Had another 48hr game jam this weekend... | ||||
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Posted in reply to H. S. Teoh | On 9/18/13 11:06 AM, H. S. Teoh wrote:
> On Wed, Sep 18, 2013 at 10:25:57AM -0700, Andrei Alexandrescu wrote:
>> On 9/18/13 9:09 AM, Manu wrote:
>>> On 19 September 2013 02:05, Andrej Mitrovic <andrej.mitrovich@gmail.com
>>> <mailto:andrej.mitrovich@gmail.com>> wrote:
>>>
>>> On 9/18/13, Andrei Alexandrescu <SeeWebsiteForEmail@erdani.org
>>> <mailto:SeeWebsiteForEmail@erdani.org>> wrote:
>>> >> Problem is, 80% of the code I write is C code still... :(
>>> >
>>> > join me
>>>
>>> I don't suppose GCC and other compilers have some kind of verbose
>>> output that exports include declarations? Or maybe just modify an RDMD
>>> fork to run the preprocessor over a C/C++ file. What I'm saying is, I
>>> think a tool like RDMD could be used for C/C++ (with some trickery).
>>>
>>>
>>> rdmd implies rebuild-all every time. It doesn't really scale.
> [...]
>
> Really? I thought rdmd caches object files. Or does that only apply to
> executables?
rdmd is geared toward building one executable out of several files. It uses the all-in-one-cmdline approach. For programs up to medium size that's the fastest way. We could provide file-at-a-time as an option.
Andrei
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September 18, 2013 Re: Had another 48hr game jam this weekend... | ||||
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On 9/18/13, H. S. Teoh <hsteoh@quickfur.ath.cx> wrote:
> I thought rdmd caches object files.
It caches dependency lists.
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September 18, 2013 Re: Had another 48hr game jam this weekend... | ||||
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Posted in reply to H. S. Teoh | On 2013-09-18 20:06, H. S. Teoh wrote: > Really? I thought rdmd caches object files. Or does that only apply to > executables? There are some issues with that. Just search for incremental complication, or something like that, in these newsgroup. It has been tried before, notably by Tomaz. -- /Jacob Carlborg |
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