September 30, 2019 Visual D values and pointers taking lots of space | ||||
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In the debugger windows, pointers and values in hex take a lot of space. In 64-bit this can take up a lot of room. Can there be an option to remove the extra zero's? Basically any leading zeros on any numerical values should be removed. Also maybe hex values could use h instead of 0x, saving an extra char. I realize it might cause problems with copying values but it could be optional too. |
October 01, 2019 Re: Visual D values and pointers taking lots of space | ||||
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Posted in reply to Brett | On 30/09/2019 22:09, Brett wrote: > In the debugger windows, pointers and values in hex take a lot of space. In 64-bit this can take up a lot of room. Can there be an option to remove the extra zero's? That's how the values are displayed for C++, too. That way you can see the size of the data type, too. > Basically any leading zeros on any numerical values should be removed. I agree, an option might be good. > > Also maybe hex values could use h instead of 0x, saving an extra char. I realize it might cause problems with copying values but it could be optional too. Although a h suffix is also supported when entering values, 0x is the way the language expects the values to be specified, so I'd rather stick with that. |
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