March 02, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to Steven Schveighoffer | On Monday, 2 March 2020 at 21:33:37 UTC, Steven Schveighoffer wrote: > On 3/2/20 3:52 PM, aliak wrote: >> On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer wrote: >>> On 3/2/20 6:52 AM, Andrea Fontana wrote: >>>> On Saturday, 29 February 2020 at 20:11:24 UTC, Steven Schveighoffer wrote: >>>>> 1. in is supposed to be O(lg(n)) or better. Generic code may depend on this property. Searching an array is O(n). >>>> >>>> Probably it should work if we're using a "SortedRange". >>>> >>>> >>>> int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]; >>>> auto p = assumeSorted(a); >>>> >>>> assert(3 in p); >>>> >>>> >>> >>> That could work. Currently, you need to use p.contains(3). opIn could be added as a shortcut. >>> >>> It only makes sense if you have it as a literal though, as p.contains(3) isn't that bad to use: >>> >>> assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted); >>> >> There's no guarantee that checking if a value is in a sorted list is any faster than checking if it's in a non sorted list. It's why sort usually switches from a binary-esque algorithm to a linear one at a certain size. > > Well of course! A binary search needs Lg(n) comparisons for pretty much any value, whereas a linear search is going to end early when it finds it. So there's no guarantee that searching for an element in the list is going to be faster one way or the other. But Binary search is going to be faster overall because the complexity is favorable. Overall tending towards infinity maybe, but not overall on the average case it would seem. Branch prediction in CPUs changes that in that with a binary search it is always a miss. Whereas with linear it's always a hit. > >> The list could potentially need to be _very_ large for p.contains to make a significant impact over canFind(p) AFAIK. >> >> Here's a small test program, try playing with the numbers and see what happens: >> >> import std.random; >> import std.range; >> import std.algorithm; >> import std.datetime.stopwatch; >> import std.stdio; >> >> void main() >> { >> auto count = 1_000; >> auto max = int.max; >> >> alias randoms = generate!(() => uniform(0, max)); >> >> auto r1 = randoms.take(count).array; >> auto r2 = r1.dup.sort; >> auto elem = r1[uniform(0, count)]; > > auto elem = r1[$-1]; // try this instead > >> >> benchmark!( >> () => r1.canFind(elem), >> () => r2.contains(elem), >> )(1_000).writeln; >> } >> >> Use LDC and -O3 of course. I was hard pressed to get the sorted contains to be any faster than canFind. >> >> This begs the question then: do these requirements on in make any sense? An algorithm can be log n (ala the sorted search) but still be a magnitude slower than a linear search... what has the world come to 🤦♂️ >> >> PS: Why is it named contains if it's on a SortedRange and canFind otherwise? >> > > A SortedRange uses O(lgn) steps vs. canFind which uses O(n) steps. canFind is supposed to tell the reader that it's O(n) and contains O(lgn)? > > If you change your code to testing 1000 random numbers, instead of a random number guaranteed to be included, then you will see a significant improvement with the sorted version. I found it to be about 10x faster. (most of the time, none of the other random numbers are included). Even if you randomly select 1000 numbers from the elements, the binary search will be faster. In my tests, it was about 5x faster. Hmm... What am I doing wrong with this code? And also how are you compiling?: void main() { auto count = 1_000_000; auto max = int.max; alias randoms = generate!(() => uniform(0, max - 1)); auto r1 = randoms.take(count).array; auto r2 = r1.dup.sort; auto r3 = r1.dup.randomShuffle; auto results = benchmark!( () => r1.canFind(max), () => r2.contains(max), () => r3.canFind(max), )(5_000); results.writeln; } $ ldc2 -O3 test.d && ./test [1 hnsec, 84 μs and 7 hnsecs, 0 hnsecs] > > Note that the compiler can do a lot more tricks for linear searches, and CPUs are REALLY good at searching sequential data. But complexity is still going to win out eventually over heuristics. Phobos needs to be a general library, not one that only caters to certain situations. General would be the most common case. I don't think extremely large (for some definition of large) lists are the more common ones. Or maybe they are. But I'd be surprised. I also don't think phobos is a very data-driven library. But, that's a whole other conversation :) > > -Steve |
March 02, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to aliak | On 3/2/20 5:21 PM, aliak wrote: > On Monday, 2 March 2020 at 21:33:37 UTC, Steven Schveighoffer wrote: >> On 3/2/20 3:52 PM, aliak wrote: >>> On Monday, 2 March 2020 at 15:47:26 UTC, Steven Schveighoffer wrote: >>>> On 3/2/20 6:52 AM, Andrea Fontana wrote: >>>>> On Saturday, 29 February 2020 at 20:11:24 UTC, Steven Schveighoffer wrote: >>>>>> 1. in is supposed to be O(lg(n)) or better. Generic code may depend on this property. Searching an array is O(n). >>>>> >>>>> Probably it should work if we're using a "SortedRange". >>>>> >>>>> >>>>> int[] a = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]; >>>>> auto p = assumeSorted(a); >>>>> >>>>> assert(3 in p); >>>>> >>>>> >>>> >>>> That could work. Currently, you need to use p.contains(3). opIn could be added as a shortcut. >>>> >>>> It only makes sense if you have it as a literal though, as p.contains(3) isn't that bad to use: >>>> >>>> assert(3 in [0, 1, 2, 3, 4, 5, 6, 7, 8, 9].assumeSorted); >>>> >>> There's no guarantee that checking if a value is in a sorted list is any faster than checking if it's in a non sorted list. It's why sort usually switches from a binary-esque algorithm to a linear one at a certain size. >> >> Well of course! A binary search needs Lg(n) comparisons for pretty much any value, whereas a linear search is going to end early when it finds it. So there's no guarantee that searching for an element in the list is going to be faster one way or the other. But Binary search is going to be faster overall because the complexity is favorable. > > Overall tending towards infinity maybe, but not overall on the average case it would seem. Branch prediction in CPUs changes that in that with a binary search it is always a miss. Whereas with linear it's always a hit. > >> >>> The list could potentially need to be _very_ large for p.contains to make a significant impact over canFind(p) AFAIK. >>> >>> Here's a small test program, try playing with the numbers and see what happens: >>> >>> import std.random; >>> import std.range; >>> import std.algorithm; >>> import std.datetime.stopwatch; >>> import std.stdio; >>> >>> void main() >>> { >>> auto count = 1_000; >>> auto max = int.max; >>> >>> alias randoms = generate!(() => uniform(0, max)); >>> >>> auto r1 = randoms.take(count).array; >>> auto r2 = r1.dup.sort; >>> auto elem = r1[uniform(0, count)]; >> >> auto elem = r1[$-1]; // try this instead >> >>> >>> benchmark!( >>> () => r1.canFind(elem), >>> () => r2.contains(elem), >>> )(1_000).writeln; >>> } >>> >>> Use LDC and -O3 of course. I was hard pressed to get the sorted contains to be any faster than canFind. >>> >>> This begs the question then: do these requirements on in make any sense? An algorithm can be log n (ala the sorted search) but still be a magnitude slower than a linear search... what has the world come to 🤦♂️ >>> >>> PS: Why is it named contains if it's on a SortedRange and canFind otherwise? >>> >> >> A SortedRange uses O(lgn) steps vs. canFind which uses O(n) steps. > > canFind is supposed to tell the reader that it's O(n) and contains O(lgn)? canFind means find will not return empty. find is linear search. Probably not the clearest distinction, but contains isn't an algorithm, it's a member. I don't think there's any general naming convention for members like this, but I would say if contains means O(lgn) then that's what we should use everywhere to mean that. I suppose the naming could be improved. > >> >> If you change your code to testing 1000 random numbers, instead of a random number guaranteed to be included, then you will see a significant improvement with the sorted version. I found it to be about 10x faster. (most of the time, none of the other random numbers are included). Even if you randomly select 1000 numbers from the elements, the binary search will be faster. In my tests, it was about 5x faster. > > Hmm... What am I doing wrong with this code? And also how are you compiling?: > > void main() > { > auto count = 1_000_000; > auto max = int.max; > > alias randoms = generate!(() => uniform(0, max - 1)); > > auto r1 = randoms.take(count).array; > auto r2 = r1.dup.sort; > auto r3 = r1.dup.randomShuffle; > > auto results = benchmark!( > () => r1.canFind(max), > () => r2.contains(max), > () => r3.canFind(max), > )(5_000); > > results.writeln; > } > > > $ ldc2 -O3 test.d && ./test > [1 hnsec, 84 μs and 7 hnsecs, 0 hnsecs] Yeah, this looked very fishy to me. ldc can do some nasty "helpful" things to save you time! When I posted my results, I was using DMD. I used run.dlang.io with ldc, and verified I get the same (similar) result as you. But searching through 5 billion integers can't be instantaneous, on any modern hardware. So I also tried this. auto results = benchmark!( () => false, () => r2.contains(max), () => r3.canFind(max), )(5_000); [4 μs and 9 hnsecs, 166 μs and 8 hnsecs, 4 μs and 7 hnsecs] Hey look! returning a boolean is more expensive than a 1 million element linear search! What I think is happening is that it determines nobody is using the result, and the function is pure, so it doesn't bother calling that function (probably not even the lambda, and then probably removes the loop completely). I'm assuming for some reason, the binary search is not flagged pure, so it's not being skipped. If I change to this to ensure side effects: bool makeImpure; // TLS variable outside of main ... auto results = benchmark!( () => makeImpure = r1.canFind(max), () => makeImpure = r2.contains(max), () => makeImpure = r3.canFind(max), )(5_000); writefln("%(%s\n%)", results); // modified to help with the comma confusion I now get: 4 secs, 428 ms, and 3 hnsecs 221 μs and 9 hnsecs 4 secs, 49 ms, 982 μs, and 5 hnsecs More like what I expected! > General would be the most common case. I don't think extremely large (for some definition of large) lists are the more common ones. Or maybe they are. But I'd be surprised. I also don't think phobos is a very data-driven library. But, that's a whole other conversation :) I don't think the general case is going to be large data sets either. But that doesn't mean Phobos should assume they are all small. And as you can see, when it actually has to end up running the code, the binary search is significantly faster. -Steve |
March 02, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to Steven Schveighoffer | On Mon, Mar 02, 2020 at 06:27:22PM -0500, Steven Schveighoffer via Digitalmars-d-learn wrote: [...] > Yeah, this looked very fishy to me. ldc can do some nasty "helpful" things to save you time! When I posted my results, I was using DMD. > > I used run.dlang.io with ldc, and verified I get the same (similar) result as you. But searching through 5 billion integers can't be instantaneous, on any modern hardware. [...] Beware that LDC's over-zealous optimizer can sometimes elide an entire function call tree if it determines that the return value is not used anywhere. I've also observed that it can sometimes execute the entire function call tree at compile-time and emit just a single instruction that loads the final result. So, always check the assembly output so that you're sure the benchmark is actually measuring what you think it's measuring. To prevent the optimizer from eliding "useless" code, you need to do something with the return value that isn't trivial (assigning to a variable that doesn't get used afterwards is "trivial", so that's not enough). The easiest way is to print the result: the optimizer cannot elide I/O. T -- Freedom: (n.) Man's self-given right to be enslaved by his own depravity. |
March 03, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to Steven Schveighoffer | On Monday, 2 March 2020 at 23:27:22 UTC, Steven Schveighoffer wrote: > > What I think is happening is that it determines nobody is using the result, and the function is pure, so it doesn't bother calling that function (probably not even the lambda, and then probably removes the loop completely). > > I'm assuming for some reason, the binary search is not flagged pure, so it's not being skipped. Apparently you're right: https://github.com/dlang/phobos/blob/5e13653a6eb55c1188396ae064717a1a03fd7483/std/range/package.d#L11107 > > If I change to this to ensure side effects: > > bool makeImpure; // TLS variable outside of main > > ... > > auto results = benchmark!( > () => makeImpure = r1.canFind(max), > () => makeImpure = r2.contains(max), > () => makeImpure = r3.canFind(max), > )(5_000); > > writefln("%(%s\n%)", results); // modified to help with the comma confusion > > I now get: > 4 secs, 428 ms, and 3 hnsecs > 221 μs and 9 hnsecs > 4 secs, 49 ms, 982 μs, and 5 hnsecs > > More like what I expected! Ahhhh damn! And here I was thinking that branch prediction made a HUGE difference! Ok, I'm taking my tail and slowly moving away now :) Let us never speak of this again. > > -Steve |
March 02, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to aliak | On 3/2/20 7:32 PM, aliak wrote: > On Monday, 2 March 2020 at 23:27:22 UTC, Steven Schveighoffer wrote: >> >> What I think is happening is that it determines nobody is using the result, and the function is pure, so it doesn't bother calling that function (probably not even the lambda, and then probably removes the loop completely). >> >> I'm assuming for some reason, the binary search is not flagged pure, so it's not being skipped. > > Apparently you're right: https://github.com/dlang/phobos/blob/5e13653a6eb55c1188396ae064717a1a03fd7483/std/range/package.d#L11107 That's not definitive. Note that a template member or member of a struct template can be *inferred* to be pure. It's also entirely possible for the function to be pure, but the compiler decides for another reason not to elide the whole thing. Optimization isn't ever guaranteed. > > >> >> If I change to this to ensure side effects: >> >> bool makeImpure; // TLS variable outside of main >> >> ... >> >> auto results = benchmark!( >> () => makeImpure = r1.canFind(max), >> () => makeImpure = r2.contains(max), >> () => makeImpure = r3.canFind(max), >> )(5_000); >> >> writefln("%(%s\n%)", results); // modified to help with the comma confusion >> >> I now get: >> 4 secs, 428 ms, and 3 hnsecs >> 221 μs and 9 hnsecs >> 4 secs, 49 ms, 982 μs, and 5 hnsecs >> >> More like what I expected! > > Ahhhh damn! And here I was thinking that branch prediction made a HUGE difference! Ok, I'm taking my tail and slowly moving away now :) Let us never speak of this again. LOL, I'm sure this will come up again ;) The forums are full of confusing benchmarks where LDC has elided the whole thing being tested. It's amazing at optimizing. Sometimes, too amazing. On 3/2/20 6:46 PM, H. S. Teoh wrote: > To prevent the optimizer from eliding "useless" code, you need to do > something with the return value that isn't trivial (assigning to a > variable that doesn't get used afterwards is "trivial", so that's not > enough). The easiest way is to print the result: the optimizer cannot > elide I/O. Yeah, well, that means you are also benchmarking the i/o (which would dwarf the other pieces being tested). I think assigning the result to a global fits the bill pretty well, but obviously only works when you're not inside a pure function. -Steve |
March 02, 2020 Re: in not working for arrays is silly, change my view | ||||
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Posted in reply to Steven Schveighoffer | On Mon, Mar 02, 2020 at 07:51:34PM -0500, Steven Schveighoffer via Digitalmars-d-learn wrote: [...] > On 3/2/20 6:46 PM, H. S. Teoh wrote: > > To prevent the optimizer from eliding "useless" code, you need to do something with the return value that isn't trivial (assigning to a variable that doesn't get used afterwards is "trivial", so that's not enough). The easiest way is to print the result: the optimizer cannot elide I/O. > > Yeah, well, that means you are also benchmarking the i/o (which would dwarf the other pieces being tested). Not necessarily. Create a global variable whose sole purpose is to accumulate the return values of the functions being tested, then return its value as the return value of main(). The optimizer is bound by semantics not to elide anything then. > I think assigning the result to a global fits the bill pretty well, but obviously only works when you're not inside a pure function. [...] A sufficiently-advanced optimizer would notice the global isn't referred to anywhere else, and therefore of no effect, and elide it anyway. Not saying it actually would, 'cos I think you're probably right, but I'm leaving nothing to chance when the LDC optimizer is in question. :-P T -- It only takes one twig to burn down a forest. |
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