Thread overview
Thin UTF8 string wrapper
Dec 06, 2019
Jonathan Marler
Dec 07, 2019
Jonathan M Davis
Dec 07, 2019
Jonathan M Davis
December 06, 2019
Hello folks,

I have a use-case that involves wanting to create a thin struct wrapper of underlying string data (the idea is to have a type that guarantees that the string has certain desirable properties).

The string is required to be valid UTF-8.  The question is what the most useful API is to expose from the wrapper: a sliceable random-access range?  A getter plus `alias this` to just treat it like a normal string from the reader's point of view?

One factor that I'm not sure how to address w.r.t. a full range API is how to handle iterating over elements: presumably they should be iterated over as `dchar`, but how to implement a `front` given that `std.encoding` gives no way to decode the initial element of the string that doesn't also pop it off the front?

I'm also slightly disturbed to see that `std.encoding.codePoints` requires `immutable(char)[]` input: surely it should operate on any range of `char`?

I'm inclining towards the "getter + `alias this`" approach, but I thought I'd throw the problem out here to see if anyone has any good experience and/or advice.

Thanks in advance for any thoughts!

All the best,

     -- Joe
December 06, 2019
On Friday, 6 December 2019 at 16:48:21 UTC, Joseph Rushton Wakeling wrote:
> Hello folks,
>
> I have a use-case that involves wanting to create a thin struct wrapper of underlying string data (the idea is to have a type that guarantees that the string has certain desirable properties).
>
> The string is required to be valid UTF-8.  The question is what the most useful API is to expose from the wrapper: a sliceable random-access range?  A getter plus `alias this` to just treat it like a normal string from the reader's point of view?
>
> One factor that I'm not sure how to address w.r.t. a full range API is how to handle iterating over elements: presumably they should be iterated over as `dchar`, but how to implement a `front` given that `std.encoding` gives no way to decode the initial element of the string that doesn't also pop it off the front?
>
> I'm also slightly disturbed to see that `std.encoding.codePoints` requires `immutable(char)[]` input: surely it should operate on any range of `char`?
>
> I'm inclining towards the "getter + `alias this`" approach, but I thought I'd throw the problem out here to see if anyone has any good experience and/or advice.
>
> Thanks in advance for any thoughts!
>
> All the best,
>
>      -- Joe

Good questions. I don't have answers to them all but I hope this information is helpful.

I use wrapper structs to represent properties in this way as well.  For example my  "mar" library has the SentinelPtr and SentinelArray types which guarantee that the underlying pointer and/or array is terminted by some value (i.e. like a null-terminated C string).

If I'm creating and use these wrapper types inside a self-contained program then I don't really care about API compatibility so I would use a simple powerful mechanism like "alias this".  For libraries where the API boundary is important I implement the most limited API I can.  The reason for this, is it allows you to see all possible interaction with the type.  This way, when you need to change the API you know all the existing ways it can be interacted with and iterate on the API design appropriately.  This is the case for SentinelPtr and SentinelArray.  For this case I only implement the operations I know are being used, and I made this easy by creating a simple module I call "wrap.d" (https://github.com/dragon-lang/mar/blob/master/src/mar/wrap.d).

If you have a struct that wraps a string and guarantees it's UTF8 encoded, wrap.d lets you declare that it's a wrapper type and allows you to mixin the operations you want to expose like this:

struct Utf8String
{
    private string str;
    import mar.wrap;

    // this verifies the size of the wrapper struct and the underlying field
    // are the same, and creates the wrappedValueRef method that the other
    // wrapper mixins use to access the underlying wrapped value
    mixin WrapperFor!"str";

    // Now you can mixin different operations, for example
    mixin WrapOpCast;
    mixin WrapOpIndex;
    mixin WrapOpSlice;
}


On the topic of immutable(char)[] vs const(char)[]. If a function takes const data, I take it to mean that the function won't change the data.  If it takes immutable data, I take it to mean that the function won't change it AND the caller must ensure data won't change while the function has it.  However in practice, functions that require immutable data sill declare their data be "const" instead of "immutable".  I think this is because declaring it as immutable would require extra boiler-plate all over your code to cast data to immutable all the time.  So most functions end up using const even though they require immutable.

December 06, 2019
On Friday, December 6, 2019 9:48:21 AM MST Joseph Rushton Wakeling via Digitalmars-d-learn wrote:
> Hello folks,
>
> I have a use-case that involves wanting to create a thin struct wrapper of underlying string data (the idea is to have a type that guarantees that the string has certain desirable properties).
>
> The string is required to be valid UTF-8.  The question is what the most useful API is to expose from the wrapper: a sliceable random-access range?  A getter plus `alias this` to just treat it like a normal string from the reader's point of view?
>
> One factor that I'm not sure how to address w.r.t. a full range API is how to handle iterating over elements: presumably they should be iterated over as `dchar`, but how to implement a `front` given that `std.encoding` gives no way to decode the initial element of the string that doesn't also pop it off the front?
>
> I'm also slightly disturbed to see that `std.encoding.codePoints` requires `immutable(char)[]` input: surely it should operate on any range of `char`?
>
> I'm inclining towards the "getter + `alias this`" approach, but I thought I'd throw the problem out here to see if anyone has any good experience and/or advice.
>
> Thanks in advance for any thoughts!

The module to look at here is std.utf, not std.encoding. decode and decodeFront can be used to get a code point if that's what you want, whereas byCodeUnit and byUTF can be used to get a range over code units or code points. There's also byCodePoint and byGrapheme in std.uni. std.encoding is old and arguably needs an overhaul. I don't think that I've ever done anything with it other than for dealing with BOMs.

If you provide a range of UTF-8 code units, then it will just work with any code that's written to work with a range of any character type, whereas if you specifically need to have it be a range of code points or graphemes, then using the wrappers from std.utf or std.uni will get you that. And there really isn't any reason to restrict the operations on a range of char the way that std.range.primitives does for string. If you're dealing with a function that was specifically written to operate on any range of characters, then it's unnecessary, and if it's just a normal range-based function which isn't specialized for ranges of characters, then it's going to iterate over whatever the element type of the range is. So, you'll need to use a wrapper like byUTF, byCodePoint, or byGrapheme to get whatever the correct behavior is depending on what you're trying to do.

The main hiccup is that a lot of Phobos is basically written with the idea that ranges of characters will be ranges of dchar. Some of Phobos has been fixed so that it doesn't, but plenty of it hasn't been. However, what that usually means is that the code just operates on the element type and special-cases for narrow strings, or it's specifically written to operate on ranges of dchar. For cases like that, byUTF!dchar or byCodePoint will likely work; alternatively, you can provide a way to access the underlying string and just have them operate directly on the string, but depending on what you're trying to do with your wrapper, exposing the underlying string may or may not be a problem (given that string has immutable elements though, it's probably fine so long as you don't provide a reference to the string itself).

In general, I'd strongly advise against using alias this with range-based code (or really, generic code in general). Depending, it _can_ work, but it's also an easy source of bugs. Unless the code forces the conversion, what you can easily get is some of the code operating directly on the type and some of it doing the implicit conversion to operate on the type. Best case, that results in compilation errors, but it could also result in subtle bugs. It's far less error-prone to require that the conversion be done explicitly.

So, if all you're really trying to do is provide some guarantees about how the string was constructed but then are looking to essentially just have it be a string after that, it would probably be simplest to make it so that your wrapper type doesn't have much in the way of operations and that it just provides a property to access the underlying string. Then the type itself isn't a range, and any code that wants to operate on the data can just use the property to get the underlying string and use it as a string after that. That approach basically completely sidesteps the issue of how to treat the data as a range, since you get the normal behavior for strings for any code that does much more than just pass around the data. You _do_ lose the knowledge that the wrapper type gave you about the state of the string once you start actually operating on the data, but once you start operating on it, that knowledge is probably no longer valid anyway (especially if you're passing it to a function which is going to return a wrapper range to mutate the elements in the range rather than something like find which just looks at the range).

- Jonathan M Davis



December 07, 2019
On Saturday, 7 December 2019 at 03:23:00 UTC, Jonathan M Davis wrote:
> The module to look at here is std.utf, not std.encoding.

Hmmm, docs may need updating then -- several functions in `std.encoding` explicitly state they are replacements for `std.utf`.  Did you mean `std.uni`?

It is honestly a bit confusing which of these 3 modules to use, especially as they each offer different (and useful) tools.  For example, `std.utf.validate` is less useful than `std.encoding.isValid`, because it throws rather than returning a bool and giving the user the choice of behaviour.  `std.uni` doesn't seem to have any equivalent for either.

Thanks in any case for the as-ever characteristically detailed and useful advice :-)
December 07, 2019
On Saturday, December 7, 2019 5:23:30 AM MST Joseph Rushton Wakeling via Digitalmars-d-learn wrote:
> On Saturday, 7 December 2019 at 03:23:00 UTC, Jonathan M Davis
>
> wrote:
> > The module to look at here is std.utf, not std.encoding.
>
> Hmmm, docs may need updating then -- several functions in `std.encoding` explicitly state they are replacements for `std.utf`.  Did you mean `std.uni`?

> It is honestly a bit confusing which of these 3 modules to use, especially as they each offer different (and useful) tools.  For example, `std.utf.validate` is less useful than `std.encoding.isValid`, because it throws rather than returning a bool and giving the user the choice of behaviour.  `std.uni` doesn't seem to have any equivalent for either.
>
> Thanks in any case for the as-ever characteristically detailed and useful advice :-)

There may have been some tweaks to std.encoding here and there, but for the most part, it's pretty ancient. Looking at the history, it's Seb who marked some if it as being a replacement for std.utf, which is just plain wrong. Phobos in general uses std.utf for dealing with UTF-8, UTF-16, and UTF-32, not std.encoding. std.encoding is an old module that's had some tweaks done to it but which probably needs a pretty serious overhaul. The only thing that I've ever use it for is BOM stuff.

std.utf.validate does need a replacement, but doing so gets pretty complicated. And looking at std.encoding.isValid, I'm not sure that what it does is any better from simply wrapping std.utf.validate and returning a bool based on whether an exception was thrown. Depending on the string, it would actually be faster to use validate, because std.encoding.isValid iterates through the entire string regardless. The way it checks validity is also completely different from what std.utf does. Either way, some of the std.encoding internals do seem to be an alternate implementation of what std.utf has, but outside of std.encoding itself, std.utf is what Phobos uses for UTF-8, UTF-16, and UTF-32, not std.encoding.

I did do a PR at one point to add isValidUTF to std.utf so that we could replace std.utf.validate, but Andrei didn't like the implementation, so it didn't get merged, and I haven't gotten around to figuring out how to implement it more cleanly.

- Jonathan M Davis



December 07, 2019
On Saturday, 7 December 2019 at 15:57:14 UTC, Jonathan M Davis wrote:
> There may have been some tweaks to std.encoding here and there, but for the most part, it's pretty ancient. Looking at the history, it's Seb who marked some if it as being a replacement for std.utf, which is just plain wrong.

Ouch!  I must say it was a surprise to read, precisely because std.encoding seemed weird and clunky.  Good to know that it's misleading.

Unfortunately that adds to the list I have of weirdly misleading docs that seem to have crept in over the last months/years :-(

> std.utf.validate does need a replacement, but doing so gets pretty complicated. And looking at std.encoding.isValid, I'm not sure that what it does is any better from simply wrapping std.utf.validate and returning a bool based on whether an exception was thrown.

Unfortunately I'm dealing with a use case where exception throwing (and indeed, anything that generates garbage) is preferred to be avoided.  That's why I was looking for a function that returned a bool ;-)

> Depending on the string, it would actually be faster to use validate, because std.encoding.isValid iterates through the entire string regardless. The way it checks validity is also completely different from what std.utf does. Either way, some of the std.encoding internals do seem to be an alternate implementation of what std.utf has, but outside of std.encoding itself, std.utf is what Phobos uses for UTF-8, UTF-16, and UTF-32, not std.encoding.

Thanks -- good to know.

> I did do a PR at one point to add isValidUTF to std.utf so that we could replace std.utf.validate, but Andrei didn't like the implementation, so it didn't get merged, and I haven't gotten around to figuring out how to implement it more cleanly.

Thanks for the attempt, at least!  While I get the reasons it was rejected, it feels a bit of a shame -- surely it's easier to do a more major under-the-hood rewrite with the public API (and tests) already in place ... :-\