September 15, 2011 Re: Why can't templates with default arguments be instantiated without the bang syntax? | ||||
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On Thursday, September 15, 2011 16:46:24 Andrej Mitrovic wrote:
> struct Foo(T = int) {}
>
> void main()
> {
> Foo foo; // fail
> Foo!() bar; // ok
> }
>
> It would be very convenient to be able to default to one type like this.
>
> For example, in CairoD there's a Point structure which takes doubles as its storage type, and then there's PointInt that takes ints. The reason they're not both a template Point() that takes a type argument is because in most cases the user will use the Point structure with doubles, and only in rare cases Point with ints. So to simplify code one doesn't have to write Point!double in all of their code, but simply Point.
>
> If the bang syntax wasn't required in presence of default arguments then these workarounds wouldn't be needed.
There is no type inference for templated structs, so you need the bang. Only functions get type inference. They way to fix this is to create a separate factory function to construct the type. std.container does this with redBlackTree for RedBlackTree.
- Jonathan M Davis
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