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April 05, 2011 Strange bug in std.concurrency.spawn | ||||
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dmd can compile and run to follow the code: unittest { spawn(&fun); } void fun(int i) { writeln(i); } Which if you are lucky segfaults and if you are unlucky prints garbage! The problem is that spawn doesn't checks that the signature of fun matches the number and type of variadic arguments. Is this a bug in spawn(), a bug in dmd or a limitation of the language? * If it is a bug in spawn, how can it be augmented to check this case? * If this is a bug in dmd, I'll file a report. * If this is a limitation of the language is this well known and it is worked on? As it stands it doesn't seem possible to write safe multi-threaded code. |
April 07, 2011 Re: Strange bug in std.concurrency.spawn | ||||
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Posted in reply to Jose Armando Garcia | On Tue, 05 Apr 2011 01:19:08 -0300, Jose Armando Garcia wrote:
> dmd can compile and run to follow the code:
>
> unittest
> {
> spawn(&fun);
> }
>
> void fun(int i) { writeln(i); }
>
> Which if you are lucky segfaults and if you are unlucky prints garbage! The problem is that spawn doesn't checks that the signature of fun matches the number and type of variadic arguments. Is this a bug in spawn(), a bug in dmd or a limitation of the language?
>
> * If it is a bug in spawn, how can it be augmented to check this case? * If this is a bug in dmd, I'll file a report. * If this is a limitation of the language is this well known and it is worked on? As it stands it doesn't seem possible to write safe multi-threaded code.
It's not a language limitation. The signature is:
Tid spawn(T...)( void function(T) fn, T args );
So the compiler should ensure that fn(args) is typesafe.
Please search bugzilla for this bug and report it if not found.
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June 07, 2011 Re: Strange bug in std.concurrency.spawn | ||||
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Posted in reply to Jose Armando Garcia | This is a DMD bug, and fixed in the pending pull request 91: https://github.com/D-Programming-Language/dmd/pull/91 David On 4/5/11 6:19 AM, Jose Armando Garcia wrote: > dmd can compile and run to follow the code: > > unittest > { > spawn(&fun); > } > > void fun(int i) { writeln(i); } > > Which if you are lucky segfaults and if you are unlucky prints > garbage! The problem is that spawn doesn't checks that the signature > of fun matches the number and type of variadic arguments. Is this a > bug in spawn(), a bug in dmd or a limitation of the language? > > * If it is a bug in spawn, how can it be augmented to check this case? > * If this is a bug in dmd, I'll file a report. > * If this is a limitation of the language is this well known and it is > worked on? As it stands it doesn't seem possible to write safe > multi-threaded code. |
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