March 23, 2016
On Saturday, 19 March 2016 at 18:24:38 UTC, Marc Schütz wrote:
> On Saturday, 19 March 2016 at 09:55:13 UTC, Lucien wrote:
>>     const int MAX = 64;
>>     Socket[] sockets = new Socket[MAX];
>>     string ipb = "192.168.0.";
>>
>>     for (int i = 1; i < MAX; i++) {
>
> Here's the reason for your SEGV: You need to start at 0, because otherwise `sockets[0]` is `null`. When you add that to the SocketSet, it will trigger the segfault. I guess you want to skip the 0 because it represents the subnet address; in that case, you simply mustn't add `sockets[0]` to the set.
>
> But then there is another problems: You're using `select()` the wrong way. The point of using select() is that you can check things asynchronously. Your code should be structured like this (pseudo code):
>
> auto ss = new SocketSet();
> for(i; 1 .. MAX) {
>     auto s = new Socket(...);
>     s.blocking = false;
>     s.connect(...);
>     ss.add(s);
> }
>
> while(ss.count > 0) {
>     auto write_ss = ss.dup;
>     auto status = Socket.select(null /* read */, write_ss /* write */, null /* error */, 500.msecs);
>     // for a connect()ing socket, writeability means connected
>     if(status < 0)
>         writeln("interrupted, retrying");
>     else if(status == 0)
>         writeln("timeout, retrying");
>     else {
>         writeln(status, " socket(s) changed state");
>         for(fd; 0 .. write_ss.maxfd+1) {
>             // check whether this socket has changed
>             if(!write_ss.isSet(fd)) continue;
>             // if yes, remove it from the original SocketSet
>             ss.remove(fd);
>             writeln("successfully connected to 192.168.0.", fd+1);
>         }
>     }
> }

This code works fine :
------------------------------
import std.stdio;
import std.socket;
import std.conv;
import core.time;
import core.thread;

void main()
{
    const int MAX = 254, TRIES = 5;
    Socket[] sockets = new Socket[MAX];
    string ipb = "192.168.0.";
    SocketSet ss = new SocketSet();


    for (int i = 0; i < MAX; i++) {
        string ip = ipb~to!string(i+1);

        Socket s = new Socket(AddressFamily.INET, std.socket.SocketType.STREAM, ProtocolType.TCP);
        s.blocking = false;
        InternetAddress ia = new InternetAddress(ip, 22);
        sockets[i] = s;
        s.connect(ia);
        ss.add(s);
    }
    Thread.sleep(100.msecs);
    for (int t = 0; t < TRIES; t++)
    {
        SocketSet write_ss = ss;
        int status = Socket.select(null, write_ss, null, 100.msecs);

        if(status < 0)
            writeln("interrupted, retrying");
        else if(status == 0)
        {
            writeln("timeout, retrying");
        } else {
            writeln(status, " socket(s) changed state");
            for (int i = 0; i < write_ss.tupleof[1] -2; i++) {

                string ip = "192.168.0."~to!string(i+1);
                Socket fd = sockets[i];
                if(!ss.isSet(fd))
                    continue;
                ss.remove(fd);
                writeln("successfully connected to ", ip);
            }
        }
    }
    writeln("DONE");
}
------------------------------

When I remove the Thread.sleep, it doesn't find all adresses. Why ?
March 24, 2016
On Wednesday, 23 March 2016 at 21:37:09 UTC, Lucien wrote:
> When I remove the Thread.sleep, it doesn't find all adresses. Why ?

Socket.select() will wait _at most_ 100 msecs. If a socket gets ready before that timeout, it will return immediately. Therefore, you might not get the full TIMES*100 msecs, and some hosts might not have responded in time.
March 24, 2016
On Thursday, 24 March 2016 at 12:17:35 UTC, Marc Schütz wrote:
> On Wednesday, 23 March 2016 at 21:37:09 UTC, Lucien wrote:
>> When I remove the Thread.sleep, it doesn't find all adresses. Why ?
>
> Socket.select() will wait _at most_ 100 msecs. If a socket gets ready before that timeout, it will return immediately. Therefore, you might not get the full TIMES*100 msecs, and some hosts might not have responded in time.

If I change Thread.sleep(100.msecs) to Thread.sleep(6.seconds), all hosts respond. What am I doing false ? I don't understand..


March 26, 2016
On Wednesday, 16 March 2016 at 20:44:12 UTC, Lucien wrote:
> Hello,
>
> I want to know if a port of an ip address is listening, actually, I've this :
> http://pastebin.com/pZhm0ujy
> (checking port 22/ssh)
>
> It works, but it took me ~10min to scan 30 addresses.
>
> How can reduce the expiration delay ?

Finally solved :

---------------------------------------------

import std.stdio;
import std.socket;
import std.conv;
import core.time;
import core.thread;

void main()
{
    enum TRIES = 5, MAX = 254;

    string subnet = "192.168.0.";
    Socket[] sockets = new Socket[MAX];
    SocketSet ss = new SocketSet(MAX + 1);

    for (int i = 0; i < MAX; i++)
    {
        string ip = subnet~to!string(i+1);

        InternetAddress ia = new InternetAddress(ip, 22);

        TcpSocket s = new TcpSocket();
        s.blocking = false;
        s.setOption(SocketOptionLevel.SOCKET, SocketOption.RCVTIMEO, 100.msecs);
        s.setOption(SocketOptionLevel.SOCKET, SocketOption.SNDTIMEO, 100.msecs);
        s.connect(ia);

        sockets[i] = s;
    }

    for (int i = 0; i < TRIES; i++) {
        ss.reset();
        foreach (s; sockets) {
            if (s !is null)
                ss.add(s);
        }
        int status = Socket.select(null, ss, null, 100.msecs);

        if (status > 0)
        {
            for (int j = 0; j < sockets.length; j++)
            {
                if (sockets[j] !is null && ss.isSet(sockets[j]))
                {
                    try {
                        writeln(sockets[j].remoteAddress().toString());
                        ss.remove(sockets[j]);
                        sockets[j].close();
                        sockets[j] = null;
                    } catch {
                    }
                }
            }
        }
        Thread.sleep(50.msecs);
    }
}

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