January 23, 2015 Cross platform Development | ||||
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Hello I read this page, but I still have questions : http://forum.dlang.org/thread/fzbaxwcrbztqedqgmyfu@forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com I also read this : http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not However, I am wondering what are the ways to develop in a native 64 bit linux machine, and deploy similar linux machines as well as in 64 + 32 bit windowes machines. Are there ways to do so? I will need some detailed guidance. |
January 23, 2015 Re: Cross platform Development | ||||
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Posted in reply to seany | On Friday, 23 January 2015 at 17:32:09 UTC, seany wrote:
> Hello
>
> I read this page, but I still have questions : http://forum.dlang.org/thread/fzbaxwcrbztqedqgmyfu@forum.dlang.org#post-mailman.1142.1332716016.4860.digitalmars-d:40puremagic.com
>
> I also read this : http://stackoverflow.com/questions/1510989/can-c-be-compiled-into-platform-independent-code-why-not
>
> However, I am wondering what are the ways to develop in a native 64 bit linux machine, and deploy similar linux machines as well as in 64 + 32 bit windowes machines.
>
> Are there ways to do so? I will need some detailed guidance.
I think you need to ask a more detailed question. Do you want source compatibility or binary compatibility?
Are you using GUI stuff? Cuz that's gonna add a world of hurt.
Are you wanting to take a bit of source, compile it, and have that single executable run on all 32/64/linux/windows machines? If this is what you want, I'd recommend perl. One bit of code ... runs everywhere!
-Andy
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