Hi,
This article is from 2021:
https://verdagon.dev/blog/generational-references
I've not seen Generational References mentioned on this forum but Reference Counting comes up a lot. I thought GR would interest people here. The article shows a benchmark based on naive RC vs naive GR, but the explanations why it was faster are interesting and promising. (I found this yesterday, I don't know yet if there is more info elsewhere).
The author explains why they believe aliasing of references was more common than dereferencing:
https://www.reddit.com/r/ProgrammingLanguages/comments/kpq805/vales_generational_references/gi0zmnn/
RC & GR aren't functionally equivalent, the memory is freed when the single owner goes out of scope. Any remaining references would then either halt or throw when dereferenced. So that's a pitfall you don't have with RC, but at least it's deterministic. And no lifetime annotation or restriction to only unique mutability a la Rust. So the programmer has more flexibility.
It also reminded me of a Microsoft idea to make calling free
memory-safe, but I never found any detail on how that worked or what the overhead was.