June 04, 2017 Re: Bad array indexing is considered deadly | ||||
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Posted in reply to Jacob Carlborg | On Sunday, 4 June 2017 at 19:12:42 UTC, Jacob Carlborg wrote:
> Erlang has the philosophy of share nothing between processes (green processes), or task as you call it here. All allocations are process local, that makes it easier to know that a failing process doesn't affect any other process.
Indeed. (I used 'task' here in a deliberately vague sense, in order to not be too Erlang- or D-specific.)
The obvious differences in how D handles things seem to make it rather hard to get the same ease of error handling, but it would be interesting to consider what might get us closer.
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June 04, 2017 Re: Bad array indexing is considered deadly | ||||
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Posted in reply to Paolo Invernizzi | On 2017-06-04 21:24, Paolo Invernizzi wrote: > If I'm not wrong, it also uses a VM, also if there's the availability of > a native code compiler... > If a VM is involved, it's another game... Yes, it's running on a VM, the Beam. -- /Jacob Carlborg |
June 04, 2017 Re: Bad array indexing is considered deadly | ||||
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Posted in reply to Paolo Invernizzi | On Sunday, 4 June 2017 at 19:24:27 UTC, Paolo Invernizzi wrote:
> If I'm not wrong, it also uses a VM, also if there's the availability of a native code compiler...
> If a VM is involved, it's another game...
Not sure if I follow that. If you only use safe code then there should be no difference between using a VM or not. And what is a VM these days anyway? (e.g. hypervisors and micro code caches in CPUs etc)
Now, you might argue that some IRs are too complicated, and that a simple IR is easier to get right. Or that some concurrency models are more volatile than others. That is true, but it doesn't have much to do with using a VM.
So the only special thing about using a VM in this case is that it could allow an actor to migrate to another server while running. Which is another game...
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