June 26, 2020
On Friday, 26 June 2020 at 14:11:07 UTC, Claude wrote:
> On Friday, 26 June 2020 at 00:35:42 UTC, aberba wrote:
>> What's your selection?
>
> I also use BindBC (and was using previously Derelict) for bindings with OpenGL, SDL, GLFW, etc. It does the job, and it does it well.
>
> I was using dlib for matrix/vector/quaternion stuff, and I moved to GFM (because its API is @safe if I remember correctly, and also because it's french iseroise technology ;) ).
>
> I also use Pegged, Erupted (Vulkan bindings), dpp (hacking it to be able to parse Dear-Imgui header file).

Seems to me there's a lot of people here doing graphics related stuff.

I believe you're behind Imgui, right?


June 26, 2020
On Friday, 26 June 2020 at 15:34:09 UTC, Adam D. Ruppe wrote:
> On Friday, 26 June 2020 at 00:35:42 UTC, aberba wrote:
>> Please help me know the ones you really like and why.
>
> Technically, I don't use any, since I don't use dub (in my personal stuff anyway, some of my work projects do).
>
> But of course I do use my libs, and my doc generator uses a forked version of libdparse, so while I have maintained my own copy for a few years now, it still as its genesis as a community project.
>
> A few of the modules inside the arsd repo were actually written by others and I just forked/adopted them too. Like the ttf, mp3, and others were written in C and ported by ketmar.

Arsd has been used in many unexpected placed I've come across D. Glad you did it and still heavily maintained.

Has ketmar been on any DConf, will be interesting to know him.


June 26, 2020
On Friday, 26 June 2020 at 20:06:29 UTC, aberba wrote:
> Seems to me there's a lot of people here doing graphics related stuff.

Yes, I think some reasons for that is that most tutorials about OpenGL/Vulkan are in C++, C# or Java, and therefore they are easy to translate to D.

Also D is a native language, you can make any critical routine as fast as you wish. GC is not a problem, you can easily switch it off and use your own memory allocation scheme.

You can also swiftly prototype stuff with D.

And another reason is that D is cool.

On Friday, 26 June 2020 at 20:06:29 UTC, aberba wrote:
> I believe you're behind Imgui, right?

No, I'm not. A guy named Ocornut is behind Dear Imgui.

Recently I've been trying to translate Dear Imgui C++ header file to D using dpp, but it contains some static function definitions and some C++ related stuff which are not supported by dpp at the moment. So I've been hacking in dpp to make it swallow that Dear Imgui header. But I'm not done yet. I'll show my progress when I'm reasonably happy with what I made.
June 26, 2020
On Friday, 26 June 2020 at 00:35:42 UTC, aberba wrote:
> So I've been doing a tour of dub packages to see whats we've got. I must says here's quite a lot to go through and not everything falls within my comfort zone.
>
> Please help me know the ones you really like and why.
>
> [snip]

I am spending a lot of time with libmir, mir-algorithm and mir-core in particular. I have also used numir in the past, and that is now part of libmir. I also have worked with lubeck and mir-random a bit.

I would like to do more work with ggplotd. I think having that as a library on run.dlang.org and working properly would be really neat.

I admire automem, concepts, openmethods, sumtype, and dpp, but my use so far of them has been more on the hobby side of things. I also admire excel-d, autowrap, embedr (though that's not on code.dlang.org), and pyd, but have made less use of them than I would like.

June 26, 2020
On Friday, 26 June 2020 at 20:10:27 UTC, aberba wrote:
> Arsd has been used in many unexpected placed I've come across D. Glad you did it and still heavily maintained.

Yeah, I have just done a lot of things over a lot of years now. My cgi.d was first written in 2008*, dom.d in 2010, simpledisplay in 2011. Much of it is fairly basic functionality and it has been around for a long time, so no surprise to see it pop up.

I have no idea how many people actually use it. I get some emails from people who use it but not very many. I don't trust the dub stats for one because my lib is designed to be used without dub downloads and I encouraged that for many years, and for two the numbers just seem off. I think a small handful of CI runners account for most the downloads instead of real users. That the top 5 consistently has 2 testing packages would seem to reinforce this belief.

fun fact, the original version of Hunt actually was basically a repackaged arsd to integrate it more. Doesn't look like they still have any of my code in there anymore though. They probably rewrote as they grew.

* well actually i did a form of cgi.d even earlier than that, but the original version was deleted and completely rewritten in 2008. Since then though it has been the same codebase... and actually still pretty compatible with what it was back then. I always try not to break old stuff unless I have a good reason.

> Has ketmar been on any DConf, will be interesting to know him.

he told me once he reads and writes english a lot better than listens and speaks, so he doesn't get much out of dconf. Fairly active on the irc room when he's not busy with his other projects though. He's both written and ported a lot of good code.
June 27, 2020
On Friday, 26 June 2020 at 00:35:42 UTC, aberba wrote:
> So I've been doing a tour of dub packages to see whats we've got. I must says here's quite a lot to go through and not everything falls within my comfort zone.
>
> Please help me know the ones you really like and why.
>
> Here are some I like:
>
> Vibe-d, works exactly as how I'm used to from other framework. Has fair rich modules and ecosystem of supported extensions on dub. Has got a clean API and fairly good docs.
>
> Requests, honestly its the best I've come across for HTTP requests.
>
> Mysql-native, was previously into MySQL-lited but this looks much cleaner with a linear flow.
>
>
> Arsd, by Adam. Just works. Same APIs designs. Well maintained. Few dependencies.
>
> Botan, cus its the only one with rich encryption and hashing algos. It often breaks but it's what I've got. Its quite capable though.
>
> Dxml, I don't do much XML these days but its probably the most powerful. I like the clean API and docs too.
>
> Gtkd, its the best on Linux I've used. Considering I use a GTK+ based DE
>
> Quick mentions
> _----------
> dlib, dlib-*
> Dargon
> hunt-*, seriously love the hunt ecosystem and energy
>
> money
> BindBC-*, don't use them directly but almost every graphics package on dub uses it. So indirect benefit.
> GraphQL-d, seriously, it looks feature rich. Looking to try some graqhQL these days. Glad this one exists.
>
>
> What's your selection?

I should add that someone recently mentioned BeamUI which is a fork of which is a fork of DLangUI with many IMO unnecessary stuff stripped out. Its uses CSS for styling instead of old XML.

I'm impressed by many of the decisions made since it matches up to what I'm used to in React and what I see SwiftUI (Apple) and Flutter (Google) doing but in with a lite and focused set.

If you're familiar with the declarative model used in those mentioned above, BeamUI should look familiar.

At this point I think I'm going to be spending more time with it.

https://github.com/dayllenger/beamui
(See the examples folder)




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