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August 13, 2020 Probably trivial, but VERY frustrating compiler bug | ||||
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https://issues.dlang.org/show_bug.cgi?id=18269 In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first. From what I can tell, it's caused by certain distinct function overloads having the same deco in the symbol table, so apparently some cache somewhere in the compiler collides, and the overload that gets processed first will take precedence. It's most likely a trivial fix, but it has been at least 3 years since the problem cropped up, and it has been blocking at least 2 Phobos PRs: https://github.com/dlang/phobos/pull/5797 https://github.com/dlang/phobos/pull/7556 The lack of progress has been very frustrating, to say the least, so I'm raising a stink here to see if somebody will do something about it. (I would, but I've already spent enough of my very limited free time trying to push through a trivial Phobos change, only to end up having to track down an obscure problem that has nothing to do with the fix in the first place.) T -- MSDOS = MicroSoft's Denial Of Service |
August 13, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to H. S. Teoh | On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote:
> In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first.
wait why the heck is it using .stringof at all? This inside dmd itself? I know it uses mangle toChars in places but the stringof thing should be for user diagnostics only, no internal use.
that might be the real bug perhaps it just called toChars when it should have called toMangle or whatever the function is called.
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August 13, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to Adam D. Ruppe | On 8/13/20 6:20 PM, Adam D. Ruppe wrote:
> On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote:
>> In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first.
>
> wait why the heck is it using .stringof at all? This inside dmd itself? I know it uses mangle toChars in places but the stringof thing should be for user diagnostics only, no internal use.
>
> that might be the real bug perhaps it just called toChars when it should have called toMangle or whatever the function is called.
What is the correct way to get a string representation of a type if not T.stringof? This is inside Phobos, not DMD.
-Steve
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August 14, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to Steven Schveighoffer | On Friday, 14 August 2020 at 03:56:38 UTC, Steven Schveighoffer wrote:
> On 8/13/20 6:20 PM, Adam D. Ruppe wrote:
>> On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote:
>>> In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first.
>>
>> wait why the heck is it using .stringof at all? This inside dmd itself? I know it uses mangle toChars in places but the stringof thing should be for user diagnostics only, no internal use.
>>
> What is the correct way to get a string representation of a type if not T.stringof? This is inside Phobos, not DMD.
>
> -Steve
"T".
The obvious question is "why do you want a string representation of a type"? For debugging? stringof. For later accessing? Find a way to make an alias of the type visible at that spot, then use the alias's name.
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August 13, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to FeepingCreature | On Fri, Aug 14, 2020 at 05:26:06AM +0000, FeepingCreature via Digitalmars-d wrote: > On Friday, 14 August 2020 at 03:56:38 UTC, Steven Schveighoffer wrote: > > On 8/13/20 6:20 PM, Adam D. Ruppe wrote: > > > On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote: > > > > In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first. > > > > > > wait why the heck is it using .stringof at all? This inside dmd itself? I know it uses mangle toChars in places but the stringof thing should be for user diagnostics only, no internal use. > > > > > What is the correct way to get a string representation of a type if not T.stringof? This is inside Phobos, not DMD. > > > > -Steve > > "T". > > The obvious question is "why do you want a string representation of a type"? For debugging? stringof. For later accessing? Find a way to make an alias of the type visible at that spot, then use the alias's name. This is std.format, it's trying to print a user-readable string that represents the type name. Using .stringof is precisely what .stringof was made for, isn't it? The problem comes when overzealous unittesting wants to write a unittest to test that the code is doing its job in calling .stringof. Just like unittests that assert(1+1 == 2) just in case the compiler isn't doing its job, or perhaps the CPU is, heaven forbid, *malfunctioning*, unittests of this sort inevitably cause more frustration than they help. IOW, the unittest is testing something outside the control of the code it's supposed to be testing, and thereby introduces an extraneous dependency on outside behaviour. T -- My program has no bugs! Only undocumented features... |
August 14, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to H. S. Teoh | On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote:
> https://issues.dlang.org/show_bug.cgi?id=18269
>
> In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first. From what I can tell, it's caused by certain distinct function overloads having the same deco in the symbol table, so apparently some cache somewhere in the compiler collides, and the overload that gets processed first will take precedence.
>
I replied in bugzilla what I found some time ago (sorry I forgot to reply that time), it's related to the deco thing like you already said.
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August 14, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to FeepingCreature | On 8/14/20 1:26 AM, FeepingCreature wrote:
> On Friday, 14 August 2020 at 03:56:38 UTC, Steven Schveighoffer wrote:
>> On 8/13/20 6:20 PM, Adam D. Ruppe wrote:
>>> On Thursday, 13 August 2020 at 22:14:15 UTC, H. S. Teoh wrote:
>>>> In a nutshell: the exact .stringof of certain function symbols changes depending on which overload was processed first.
>>>
>>> wait why the heck is it using .stringof at all? This inside dmd itself? I know it uses mangle toChars in places but the stringof thing should be for user diagnostics only, no internal use.
>>>
>> What is the correct way to get a string representation of a type if not T.stringof? This is inside Phobos, not DMD.
>>
>
> "T".
>
> The obvious question is "why do you want a string representation of a type"? For debugging? stringof. For later accessing? Find a way to make an alias of the type visible at that spot, then use the alias's name.
Serialization is the only thing I can think of that both requires you generate a string for each type, and that the string is consistent across versions. I mean, you can invent a naming scheme, but if the compiler can provide it, it's much easier to deal with.
I can use the rat's nest that is fullyQualifiedName. But if the compiler had a strict definition of T.stringof (and bonus, if it did what fullyQualifiedName did), then one could actually use it in cases where one needs a string representation of the type.
As of now, there are three ways the compiler can give you names of a type:
1. T.stringof
2. typeid(T).name
3. __traits(identifier, T)
It would be awesome if all of these were consistent and well-defined.
I just looked at one place where I did some serialization that required storing the type name, and I actually had to follow a specific protocol, so I didn't need this.
My question really was that -- a question, not an argument.
-Steve
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August 14, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to Steven Schveighoffer | On Friday, 14 August 2020 at 12:47:01 UTC, Steven Schveighoffer wrote: > As of now, there are three ways the compiler can give you names of a type: I actually personally use .mangleof when it doesn't have to be user visible... and if it does, I'll just demangle parts of it (the first part for the name is very simple, it is decimal-length-prefixed strings, then you join them back with dot and you're done, it is the type info at the end of the string that gets complicated to demangle). It is pretty well defined and has certain guarantees for linking. > It would be awesome if all of these were consistent and well-defined. That said, I'd probably be ok with improving the definitions! I'd still tell people to never use it in mixins but it'd at least be ok for cases like this then. |
August 14, 2020 Re: Probably trivial, but VERY frustrating compiler bug | ||||
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Posted in reply to Adam D. Ruppe | On 8/14/20 9:16 AM, Adam D. Ruppe wrote: > On Friday, 14 August 2020 at 12:47:01 UTC, Steven Schveighoffer wrote: >> As of now, there are three ways the compiler can give you names of a type: > > I actually personally use .mangleof when it doesn't have to be user visible... and if it does, I'll just demangle parts of it (the first part for the name is very simple, it is decimal-length-prefixed strings, then you join them back with dot and you're done, it is the type info at the end of the string that gets complicated to demangle). I forgot about mangleof! A 4th string representation. But this one is well defined, and unrelated (mostly) to the other 3. > > It is pretty well defined and has certain guarantees for linking. Yes, it depends on the use case for sure. > That said, I'd probably be ok with improving the definitions! I'd still tell people to never use it in mixins but it'd at least be ok for cases like this then. Using it in mixins is not a good idea anyway. If you have the type alias locally, use that. But a consistent string representation would at least allow one to do *something* with that information. In particular, if .stringof and typeid(classInstance).name were consistent, it would make things a lot easier. That brings up another use case -- RTTI. Like if you wanted to implement Object.factory. A language-sanctioned way to say "when I use this string, I mean this type" unambiguously. -Steve |
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