February 19, 2018
I'm currently developing a combined HashMap and HashSet with open addressing at

https://github.com/nordlow/phobos-next/blob/master/src/open_hashmap_or_hashset.d

with probing using steps of triangular numbers when length is a power of two at

https://github.com/nordlow/phobos-next/blob/master/src/probing.d

I've read that for small tables (where the size of the entire array Element[] is smaller than a certain threshold) a linear search is usually faster. Is this threshold somehow related to the sizes of cache-line?

Suggestions for compile-time or run-time logic that decides when to use linear search are very welcome!

My current proposal is to use linear search when ElementType.sizeof*length <= byte-size of a cache-line.
February 19, 2018
On Monday, 19 February 2018 at 10:22:12 UTC, Nordlöw wrote:
> I'm currently developing a combined HashMap and HashSet with open addressing

You might want to consider using Robin Hood hashing to reduce the worst-case length of collision chains, regardless of what kind of probing scheme you use.