Thread overview
What happened to Circular Studio?
Jun 06, 2022
Jack
Jun 06, 2022
Jack
Jun 09, 2022
evilrat
June 06, 2022

I just found out a game using D to develop games but later I see the last updates on the github, web site, twitter etc is from 2015. Does anyone knows what happend to the company?

June 06, 2022

for those that don't know: https://circularstudios.com/

June 06, 2022

On 6/6/22 3:46 PM, Jack wrote:

>

I just found out a game using D to develop games but later I see the last updates on the github, web site, twitter etc is from 2015. Does anyone knows what happend to the company?

It appears to be just a playground for a bunch of friends at RIT, I'm not sure how much of a "company" this was.

But, there is activity in the github issues list, circa November 2020: https://github.com/Circular-Studios/Dash/issues/249

But who knows, probably just fizzled out. I admit, I never heard of them.

-Steve

June 09, 2022

On Monday, 6 June 2022 at 21:07:58 UTC, Steven Schveighoffer wrote:

>

On 6/6/22 3:46 PM, Jack wrote:

>

I just found out a game using D to develop games but later I see the last updates on the github, web site, twitter etc is from 2015. Does anyone knows what happend to the company?

It appears to be just a playground for a bunch of friends at RIT, I'm not sure how much of a "company" this was.

But, there is activity in the github issues list, circa November 2020: https://github.com/Circular-Studios/Dash/issues/249

But who knows, probably just fizzled out. I admit, I never heard of them.

-Steve

Their engine was unfortunate enough to land before the great language update in 2015-2016, basically updating it to work with current D well be such a PITA that it is easier to rewrite from scratch, I did tried to update it but eventually abandoned it because there is tons of dependencies from that era that was abandoned as well.

It has some nice ideas like Unity-like class registration and metadata using CTFE but that's basically it...
They even have minor issues in shaders like right-handed math mixed with left-handed math resulting in broken shadows and more issues.