First and foremost, D’s delegates are a great idea. I worked with C++’s member function pointers; they’re awful in syntax and the concept is fine, delegates are just better.
D’s delegates have a few issues, some are outright bugs and others are improvements that I wonder why they’re not in the language.
Some delegates must not be called
It’s weird, but it’s true.
One issue is that const
and immutable
currently don’t extend to the delegate’s context. This is a bug when it comes to the intention behind const
and immutable
being transitive:
const(void delegate()) dg = &obj.method;
This dg
should not be callable: Its context may not be changed through a reference obtained by dg
(as it is declared a const
variable), but there’s no guarantee that dg
won’t do that: method
need not be annotated const
.
const(void delegate() const) dg = &obj.constMethod;
This dg
has a const
annotation. It promises not to mutate its context; therefore, it can be called. If constMethod
is not annotated const
(or immutable
), the assignment won’t work.
Some valid and useful conversions are rejected
Because a delegate is a tightly bound context–function pair, a delegate annotated immutable
should implicitly convert to a delegate annotated mutable: The re-annotation does not change the fact that the context cannot change (by calling the delegate – because the called function simply does not do it – or by other means) and a reassignment of the delegate annotated mutable does not change that either because the context and the function pointer cannot be assigned individually.
Another conversion that should Just Work is function pointer to delegate, in fact, because a function pointer has no context, its context is immutable
:
void f() @safe { writeln("Hello"); }
void delegate() @safe immutable dg = &f; // today: error
// Workaround:
void delegate() @safe immutable dg = () @trusted {
void delegate() @safe immutable result = null;
result.funcptr = cast(typeof(result.funcptr)) &f;
return result;
}();
dg(); // prints "Hello" (as it should)
We have the following sequence:
void function()
→ void delegate() immutable
→ void delegate() const
→ void delegate()
The first is a value conversion, the others are reference conversions.
The first conversion works when a lambda is used directly, but not when the lambda is assigned to an auto
variable and then passed as an argument to a delegate-type parameter.
Inference of context qualifiers
This applies to closures. (For address of an object–method pair, the method tells the precise qualifiers.) A closure has a delegate or function pointer type, and arguably, it should have the type with the most guarantees (that’s why it infers attributes, for example). But for some reason, closures don’t infer type qualifiers.
int x;
auto dg = () => x;
pragma(msg, typeof(dg)); // int delegate() pure nothrow @nogc @safe
The type isn’t wrong, it’s just lacking: It lacks const
, since x
is captured by the delegate and the delegate doesn’t mutate x
when it runs. So why isn’t const
one of its attributes? We can ask for const
explicitly, though:
int x;
auto dg = () const => x;
pragma(msg, typeof(dg)); // int delegate() const pure nothrow @nogc @safe
Does it do what it promises? No:
int x;
auto dg = () const => x += 1; // Why can I do this??
Note that dg
is pure
. A 0-parameter const
pure
delegate cannot affect values:
int x = 0;
assert(x == 0); // passes
auto dg = () const => x += 1; // Why can I do this??
pragma(msg, typeof(dg)); // int delegate() const pure nothrow @nogc @safe
dg();
assert(x == 1); // passes, but could fail due to optimizations
What about immutable
?
immutable int x;
auto dg = () => x;
pragma(msg, typeof(dg)); // immutable(int) delegate() pure nothrow @nogc @safe
The immutable(int)
return type sticks out, but is not the issue of concern. The interesting part is that all the things (that is, x
) that dg
captures are immutable
. We can ask for immutable
explicitly:
immutable int x;
auto dg = () immutable => x;
pragma(msg, typeof(dg)); // immutable(int) delegate() immutable pure nothrow @nogc @safe
The inference of function
instead of delegate
and the inference of immutable
only make sense if those guarantees can be forgotten implicitly.
Some types cannot be expressed
With the type constructor attributes, one can express that the underlying function of a delegate must not mutate its context or that the context is outright immutable.
With a type constructor applied to whole delegate type, it can (rather: should in some cases) become unusable, which is bad.
What if I want to express that the delegate should not be re-assigned? That would mean: The function pointer is const
or immutable
(doesn’t really matter), but the context is whatever it is. I know it’s not that useful, but it’s not nothing.
If we imagine a delegate dg
as a pair (dg.ptr, dg.funcptr)
, it would be as if dg.funcptr
were const
, but we leave dg.ptr
(the context) alone. A non-assignable component makes a pair non-assignable. Done. Easy. Only the language has no concept for it and no syntax either. If you wonder, the syntax could be of the shape int delegate const()
, where const(int delegate const())
is the same as const(int delegate())
, just like const(const(int)[])
is the same type as const(int[])
.