https://github.com/crazymonkyyy/raylib-wasm-demo
So I have this demo of raylib running
Whats broken in wasm that I actually care about, whos using wasm at all, etc etc etc etc
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August 15, 2023 raylib wasm | ||||
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https://github.com/crazymonkyyy/raylib-wasm-demo So I have this demo of raylib running Whats broken in wasm that I actually care about, whos using wasm at all, etc etc etc etc |
August 15, 2023 Re: raylib wasm | ||||
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Posted in reply to monkyyy | On Tuesday, 15 August 2023 at 04:33:27 UTC, monkyyy wrote: >https://github.com/crazymonkyyy/raylib-wasm-demo So I have this demo of raylib running Whats broken in wasm that I actually care about, whos using wasm at all, etc etc etc etc That's pretty cool, thanks for sharing, seems like using emscripten with D has gotten very easy looking at your build script! that's very good to know! I'm also working on a wasm project (game), i went the custom runtime path (i don't use emscripten, so i have to build everything from scratch, but that's what i prefer doing) We could, and probably should, have an entry for the website to mention D working great with WASM, that's a technology with great potential for growth We should also speed up the inclusion of a simple allocator API, to make sharing libraries easier WASM is good stuff |
August 17, 2023 Re: raylib wasm | ||||
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Posted in reply to monkyyy | On Tuesday, 15 August 2023 at 04:33:27 UTC, monkyyy wrote: I want to make a small wasm game to add it to my tool kit Soooo my rough todo list: Id help on any part of this |