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August 04, 2014 Coedit - now supports DCD | ||||
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Hi, Coedit supports the well known DCD utility from HackerPilot (check the screen captures at the bottom of the github homepage). Coedit is a multiplatform IDE for D. Consult https://github.com/BBasile/Coedit for more information. If you don't know Coedit yet, let's say that it's a bit more than Geany but still a bit less than VisualD or MonoD. |
August 07, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Basile Burg | On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote: > Hi, Coedit supports the well known DCD utility from HackerPilot (check the screen captures at the bottom of the github homepage). > Coedit is a multiplatform IDE for D. Consult https://github.com/BBasile/Coedit for more information. > If you don't know Coedit yet, let's say that it's a bit more than Geany but still a bit less than VisualD or MonoD. You should probably announce this at http://forum.dlang.org/group/digitalmars.D.announce . More D IDEs is always good. (although... another D IDE not written in D? - if it ends up being good I might use it but I'm not going back to Pascal to contribute) |
August 07, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Basile Burg | On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote: > Hi, Coedit supports the well known DCD utility from HackerPilot (check the screen captures at the bottom of the github homepage). > Coedit is a multiplatform IDE for D. Consult https://github.com/BBasile/Coedit for more information. > If you don't know Coedit yet, let's say that it's a bit more than Geany but still a bit less than VisualD or MonoD. Added it to the wiki: http://wiki.dlang.org/IDEs - edit if you want something more specific Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away). |
August 08, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Kiith-Sa | On Thursday, 7 August 2014 at 19:36:18 UTC, Kiith-Sa wrote: > On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote: >> Hi, Coedit supports the well known DCD utility from HackerPilot (check the screen captures at the bottom of the github homepage). >> Coedit is a multiplatform IDE for D. Consult https://github.com/BBasile/Coedit for more information. >> If you don't know Coedit yet, let's say that it's a bit more than Geany but still a bit less than VisualD or MonoD. > > Added it to the wiki: http://wiki.dlang.org/IDEs > - edit if you want something more specific > > Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. > > DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away). Please remove it from the IDE section of the wiki. I've already added it to the editor section a few days ago(http://wiki.dlang.org/Editors). about DUB: makefile support is on the wish list. DUB might be too. The problem is that there (probably) wont be a nice option editor just like the one which exists for the built-in project format. |
August 09, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Kiith-Sa | On Thursday, 7 August 2014 at 19:36:18 UTC, Kiith-Sa wrote: > On Monday, 4 August 2014 at 18:43:22 UTC, Basile Burg wrote: >> Hi, Coedit supports the well known DCD utility from HackerPilot (check the screen captures at the bottom of the github homepage). >> Coedit is a multiplatform IDE for D. Consult https://github.com/BBasile/Coedit for more information. >> If you don't know Coedit yet, let's say that it's a bit more than Geany but still a bit less than VisualD or MonoD. > > Added it to the wiki: http://wiki.dlang.org/IDEs > - edit if you want something more specific > > Also, having another IDE-specific build system/library manager is fine, but many users won't consider a tool that can't work with something more portable. > > DUB is now pretty much the de-facto standard for D project files, managing dependencies, and could save you a lot of work (e.g. the README says - no GDC/LDC support. DUB abstracts that away). DUB can be used, although its not been deeply tested: https://github.com/BBasile/Coedit/wiki#using-dub-in-coedit-as-a-project-pre-build-process |
August 19, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Basile Burg | Hello, after having checked the GitHub repository statistics I've realized that nobody clones Coedit. As it's programmed in another lang. and thus recquires a few additional tools I gave the wilful "open-source" attitude up and included the pre-build binaries(Coedit + DCD server/client) for Windows (only as 32 bit exe) and Linux (only as a 64 bit program), so that everybody can test it. Every tagged version will be released with the binaries. https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version BTW, the new alpha 6 is compatible with dmd 2.066 (but it still works with 2.065 as long as the new switches remain to their default values.) |
August 20, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Basile Burg | On Tuesday, 19 August 2014 at 22:47:25 UTC, Basile Burg wrote: > Hello, after having checked the GitHub repository statistics I've realized that nobody clones Coedit. As it's programmed in another lang. and thus recquires a few additional tools I gave the wilful "open-source" attitude up and included the pre-build binaries(Coedit + DCD server/client) for Windows (only as 32 bit exe) and Linux (only as a 64 bit program), so that everybody can test it. > Every tagged version will be released with the binaries. > > https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version > > BTW, the new alpha 6 is compatible with dmd 2.066 (but it still works with 2.065 as long as the new switches remain to their default values.) Could you check alpha_6 https://github.com/BBasile/Coedit/releases I can't unpack Windows binary. |
August 20, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Basile Burg | Also Coedit look really cool, but it's written on Pascal. And I don't think that it would be easy to find any contributors. Do you have any plans to rewrite Coedit to any more modern language like C# ? It's not good solution, because it's related with .NET, but at last it's very popular. |
August 20, 2014 Re: Coedit - now supports DCD | ||||
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Posted in reply to Suliman | On Wednesday, 20 August 2014 at 06:45:34 UTC, Suliman wrote:
> On Tuesday, 19 August 2014 at 22:47:25 UTC, Basile Burg wrote:
>> Hello, after having checked the GitHub repository statistics I've realized that nobody clones Coedit. As it's programmed in another lang. and thus recquires a few additional tools I gave the wilful "open-source" attitude up and included the pre-build binaries(Coedit + DCD server/client) for Windows (only as 32 bit exe) and Linux (only as a 64 bit program), so that everybody can test it.
>> Every tagged version will be released with the binaries.
>>
>> https://github.com/BBasile/Coedit/wiki#binaries-from-a-tagged-version
>>
>> BTW, the new alpha 6 is compatible with dmd 2.066 (but it still works with 2.065 as long as the new switches remain to their default values.)
>
> Could you check alpha_6 https://github.com/BBasile/Coedit/releases
> I can't unpack Windows binary.
Checked, no problem from my side. I think it comes from the zip method: lzma, so try with 7zip.
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