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January 27, 2002 Var and fun with same name, link.exe barf. | ||||
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coff2omf works magic, thanks. (Why not document it ?) Now compile is going almost smooth, but linking time comes... In the SDL_joystick.c file there is something unusual, a variable and a function with same name. (ANSI ?) (gcc and VC do not complain about this) And the DM linker is complaining about it. (See below) If i say /NOIGNORECASE, then there is no more complaints, but is the dll OK ? Testing the dll thus produced with the vc5 compiled test programs does no work, except for an OpenGL test... How about that : OPTLINK : Warning 134: No Start Address What should I do about it? TIA Jean-Pierre Dumas ==================================================== OPTLINK (R) for Win32 Release 7.50B1 Copyright (C) Digital Mars 1989 - 2001 All Rights Reserved Definition File: (.def):.\Release\SDL_joystick.obj(SDL_joystick) Offset 0016DH Record Type 0091 Error 1: Previous Definition Different : _SDL_NumJoysticks OPTLINK : Warning 134: No Start Address NMAKE : fatal error U1077: 'K:\DM\BIN\link.exe' : return code '0x1' Stop. ===================================================== LINK32=link.exe LINK32_OPTS=/NOLOGO /ECHOINDIRECT /EXETYPE:NT /MACHINE:I386 \ /DETAILEDMAP /IMPLIB /DELEXECUTABLE /XREF #/NOIGNORECASE LINK32_OUT="$(OUTDIR)\SDL.dll" LINK32_MAP="$(OUTDIR)\SDL.map" LINK32_FLAGS=snd.lib snn.lib winmm.lib dxguid.lib kernel32.lib user32.lib \ gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib \ oleaut32.lib uuid.lib ===================================================== .. Uint8 SDL_numjoysticks = 0; <<<<---- SDL_Joystick **SDL_joysticks = NULL; static SDL_Joystick *default_joystick = NULL; .. /* * Count the number of joysticks attached to the system */ int SDL_NumJoysticks(void) <<<<---- { return SDL_numjoysticks; } .. ===================================================== |
January 27, 2002 Re: Var and fun with same name, link.exe barf. | ||||
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Posted in reply to Jean-Pierre H. Dumas | Check the prototype and the implementation of the function.
If there is no prototype add one or check how it is being invoked.
The two SDL_numjoysticks and SDL_NumJoysticks are different because of the use of
capitals in one. That should not be the problem.
"Jean-Pierre H. Dumas" wrote:
> coff2omf works magic, thanks.
> (Why not document it ?)
>
> Now compile is going almost smooth,
> but linking time comes...
>
> In the SDL_joystick.c file there is something unusual,
> a variable and a function with same name. (ANSI ?)
> (gcc and VC do not complain about this)
> And the DM linker is complaining about it. (See below)
> If i say /NOIGNORECASE, then there is no more complaints,
> but is the dll OK ?
> Testing the dll thus produced with the vc5 compiled test
> programs does no work, except for an OpenGL test...
>
> How about that : OPTLINK : Warning 134: No Start Address What should I do about it?
>
> TIA
>
> Jean-Pierre Dumas
> ====================================================
> OPTLINK (R) for Win32 Release 7.50B1
> Copyright (C) Digital Mars 1989 - 2001 All Rights Reserved
>
> Definition File: (.def):.\Release\SDL_joystick.obj(SDL_joystick) Offset 0016DH
> Record Type 0091
> Error 1: Previous Definition Different : _SDL_NumJoysticks
> OPTLINK : Warning 134: No Start Address
> NMAKE : fatal error U1077: 'K:\DM\BIN\link.exe' : return code '0x1'
> Stop.
>
> =====================================================
> LINK32=link.exe
> LINK32_OPTS=/NOLOGO /ECHOINDIRECT /EXETYPE:NT /MACHINE:I386 \
> /DETAILEDMAP /IMPLIB /DELEXECUTABLE /XREF #/NOIGNORECASE
> LINK32_OUT="$(OUTDIR)\SDL.dll"
> LINK32_MAP="$(OUTDIR)\SDL.map"
> LINK32_FLAGS=snd.lib snn.lib winmm.lib dxguid.lib kernel32.lib user32.lib \
> gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib \
> oleaut32.lib uuid.lib
>
> =====================================================
> ..
> Uint8 SDL_numjoysticks = 0; <<<<----
> SDL_Joystick **SDL_joysticks = NULL;
> static SDL_Joystick *default_joystick = NULL;
>
> ..
>
> /*
> * Count the number of joysticks attached to the system
> */
> int SDL_NumJoysticks(void) <<<<----
> {
> return SDL_numjoysticks;
> }
> ..
> =====================================================
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January 27, 2002 Re: Var and fun with same name, link.exe barf. | ||||
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Posted in reply to Jean-Pierre H. Dumas | You have no DllMain(), which you need to generate a working DLL. -Walter "Jean-Pierre H. Dumas" <dumas.jeanpierre@free.fr> wrote in message news:1103_1012125288@jeanpierre... > coff2omf works magic, thanks. > (Why not document it ?) > > Now compile is going almost smooth, > but linking time comes... > > In the SDL_joystick.c file there is something unusual, > a variable and a function with same name. (ANSI ?) > (gcc and VC do not complain about this) > And the DM linker is complaining about it. (See below) > If i say /NOIGNORECASE, then there is no more complaints, > but is the dll OK ? > Testing the dll thus produced with the vc5 compiled test > programs does no work, except for an OpenGL test... > > How about that : OPTLINK : Warning 134: No Start Address What should I do about it? > > TIA > > Jean-Pierre Dumas > ==================================================== > OPTLINK (R) for Win32 Release 7.50B1 > Copyright (C) Digital Mars 1989 - 2001 All Rights Reserved > > Definition File: (.def):.\Release\SDL_joystick.obj(SDL_joystick) Offset 0016DH > Record Type 0091 > Error 1: Previous Definition Different : _SDL_NumJoysticks > OPTLINK : Warning 134: No Start Address > NMAKE : fatal error U1077: 'K:\DM\BIN\link.exe' : return code '0x1' > Stop. > > ===================================================== > LINK32=link.exe > LINK32_OPTS=/NOLOGO /ECHOINDIRECT /EXETYPE:NT /MACHINE:I386 \ > /DETAILEDMAP /IMPLIB /DELEXECUTABLE /XREF #/NOIGNORECASE > LINK32_OUT="$(OUTDIR)\SDL.dll" > LINK32_MAP="$(OUTDIR)\SDL.map" > LINK32_FLAGS=snd.lib snn.lib winmm.lib dxguid.lib kernel32.lib user32.lib \ > gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib \ > oleaut32.lib uuid.lib > > ===================================================== > .. > Uint8 SDL_numjoysticks = 0; <<<<---- > SDL_Joystick **SDL_joysticks = NULL; > static SDL_Joystick *default_joystick = NULL; > > .. > > /* > * Count the number of joysticks attached to the system > */ > int SDL_NumJoysticks(void) <<<<---- > { > return SDL_numjoysticks; > } > .. > ===================================================== > > |
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