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May 16, 2002 D compiler v32 | ||||
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ftp://ftp.digitalmars.com/dmdalpha.zip o Fixes numerous problems with bit arrays and arrays in general. o Now will inline functions with the -inline switch. o DMD will now do the link for you, no need to use SC. |
May 16, 2002 Re: D compiler v32 | ||||
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Posted in reply to Walter | > o DMD will now do the link for you, no need to use SC.
>
the linker isn't working properly. i get this:
HELLO.OBJ(hello.d) : fatal error L1101: invalid object module
pos: B7 Record type: BC
--- errorlevel 2
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May 17, 2002 Re: D compiler v32 | ||||
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Posted in reply to Carlos | "Carlos" <carlos8294@msn.com> wrote in message news:ac1dsh$218$1@digitaldaemon.com... > > o DMD will now do the link for you, no need to use SC. > the linker isn't working properly. i get this: > HELLO.OBJ(hello.d) : fatal error L1101: invalid object module > pos: B7 Record type: BC > --- errorlevel 2 What's the file hello.d look like and the command you used? |
May 18, 2002 Re: D compiler v32 | ||||
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Posted in reply to Walter Attachments: | "Walter" <walter@digitalmars.com> escribió en el mensaje news:ac215m$h4b$1@digitaldaemon.com... > > "Carlos" <carlos8294@msn.com> wrote in message news:ac1dsh$218$1@digitaldaemon.com... > > > o DMD will now do the link for you, no need to use SC. > > the linker isn't working properly. i get this: > > HELLO.OBJ(hello.d) : fatal error L1101: invalid object module > > pos: B7 Record type: BC > > --- errorlevel 2 > > What's the file hello.d look like and the command you used? > The file is attached. The command line was: c:\dmd>bin\dmd hello -I\dmd\src\phobos The complete results were: link hello,,,user32+kernel32/noi; Microsoft (R) Overlay Linker Version 3.69 Copyright (C) Microsoft Corp 1983-1988. All rights reserved. HELLO.OBJ(hello.d) : fatal error L1101: invalid object module pos: B6 Record type: BC --- errorlevel 2 But if I use the -c option and then use sc, it works fine. |
May 18, 2002 Re: D compiler v32 | ||||
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Posted in reply to Walter | "Walter" <walter@digitalmars.com> wrote in news:ac18or$2v84$1 @digitaldaemon.com:
> ftp://ftp.digitalmars.com/dmdalpha.zip
>
> o Fixes numerous problems with bit arrays and arrays in general.
> o Now will inline functions with the -inline switch.
> o DMD will now do the link for you, no need to use SC.
>
>
Walter are you going to make dmd pick up the environment from an ini file like sc? I like that way of handling it.
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May 18, 2002 Re: D compiler v32 | ||||
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Posted in reply to Patrick Down | "Patrick Down" <pat@codemoon.com> wrote in message news:Xns9211E8DED8DF1patcodemooncom@63.105.9.61... > Walter are you going to make dmd pick up the environment from an ini file like sc? I like that way of handling it. You're right, I should make that work. |
May 18, 2002 Re: D compiler v32 | ||||
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Posted in reply to Carlos | I don't get it. It works when I try it. Try sending me the hello.obj file. "Carlos" <carlos8294@msn.com> wrote in message news:ac4g1u$2lse$1@digitaldaemon.com... > > "Walter" <walter@digitalmars.com> escribió en el mensaje news:ac215m$h4b$1@digitaldaemon.com... > > > > "Carlos" <carlos8294@msn.com> wrote in message news:ac1dsh$218$1@digitaldaemon.com... > > > > o DMD will now do the link for you, no need to use SC. > > > the linker isn't working properly. i get this: > > > HELLO.OBJ(hello.d) : fatal error L1101: invalid object module > > > pos: B7 Record type: BC > > > --- errorlevel 2 > > > > What's the file hello.d look like and the command you used? > > > The file is attached. > The command line was: > c:\dmd>bin\dmd hello -I\dmd\src\phobos > > The complete results were: > link hello,,,user32+kernel32/noi; > > Microsoft (R) Overlay Linker Version 3.69 > Copyright (C) Microsoft Corp 1983-1988. All rights reserved. > > HELLO.OBJ(hello.d) : fatal error L1101: invalid object module > pos: B6 Record type: BC > --- errorlevel 2 > > But if I use the -c option and then use sc, it works fine. > > > |
May 22, 2002 Re: D compiler v32 | ||||
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Posted in reply to Walter | The following program generates... test.d(10): function toString parameters char[]() do not match argument types (uint) I took me a couple of minutes to figure out that string.toString(uint) was conflicting with Object.toString(). Should the compiler be able to resolve this correctly? import string; class Foo { uint test = 12; void Func() { char[] tmp = toString(test); printf("%.*s\n",tmp); } } int main(char[][] args) { Foo a; a.Func(); return 0; } |
May 22, 2002 Re: D compiler v32 | ||||
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Posted in reply to Patrick Down | "Patrick Down" <pat@codemoon.com> wrote in message news:Xns9216B5D016E8patcodemooncom@63.105.9.61... > The following program generates... > test.d(10): function toString parameters char[]() do not > match argument types (uint) > > I took me a couple of minutes to figure out that > string.toString(uint) was conflicting with > Object.toString(). Should the compiler be able > to resolve this correctly? I'm not sure... C++ doesn't, AFAIK. Member functions override all global declarations, when conflict occurs. |
May 22, 2002 Re: D compiler v32 | ||||
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Posted in reply to Patrick Down | I chose the path that if it's ambiguous at all, generate an error. I think in the end code will be much clearer if it is disambiguated with module prefixes like string.toString(...), etc. "Patrick Down" <pat@codemoon.com> wrote in message news:Xns9216B5D016E8patcodemooncom@63.105.9.61... > The following program generates... > test.d(10): function toString parameters char[]() do not > match argument types (uint) > > I took me a couple of minutes to figure out that > string.toString(uint) was conflicting with > Object.toString(). Should the compiler be able > to resolve this correctly? > > import string; > > class Foo > { > uint test = 12; > > void Func() > { > char[] tmp = toString(test); > printf("%.*s\n",tmp); > } > } > > int main(char[][] args) > { > Foo a; > > a.Func(); > > return 0; > } |
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