August 13, 2002
The blurb indicates that Yorick could offer some nice lessons for D in terms of array manipulation.  In fact....it sounds a lot like D!

Mark

http://wuarchive.wustl.edu/languages/yorick/doc/index.html

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Yorick is an interpreted programming language, designed for postprocessing or
steering large scientific simulation codes. Smaller scientific simulations or
calculations, such as the flow past an airfoil or the motion of a drumhead, can
be written as standalone yorick programs. The language features a compact syntax
for many common array operations, so it processes large arrays of numbers very
efficiently. Unlike most interpreters, which are several hundred times slower
than compiled code for number crunching, yorick can approach to within a factor
of four or five of compiled speed for many common tasks. Superficially, yorick
code resembles C code, but yorick variables are never explicitly declared and
have a dynamic scoping similar to many Lisp dialects. The yorick language is
designed to be typed interactively at a keyboard, as well as stored in files for
later use. Yorick includes an interactive graphics package, and a binary file
package capable of translating to and from the raw numeric formats of all modern
computers.