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December 21, 2008 [Issue 2528] New: Arrays in Phobos shold be pre-allocated. | ||||
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http://d.puremagic.com/issues/show_bug.cgi?id=2528 Summary: Arrays in Phobos shold be pre-allocated. Product: D Version: 2.022 Platform: PC OS/Version: Windows Status: NEW Severity: enhancement Priority: P2 Component: Phobos AssignedTo: bugzilla@digitalmars.com ReportedBy: dsimcha@yahoo.com Looking at the sources to Phobos, I see several places, including std.algorithm.map(), and the array-to-array conversion function of std.conv, where the ~= operator is used, even though the length of the array returned by these functions is known at the beginning of the function. This severely hurts the performance of these functions, given how slow ~= is. Furthermore, even if ~= were efficient, reallocating an array instead of preallocating is still too inefficient when it can be trivially optimized out. -- |
December 21, 2008 [Issue 2528] Arrays in Phobos shold be pre-allocated. | ||||
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Posted in reply to d-bugmail | http://d.puremagic.com/issues/show_bug.cgi?id=2528 andrei@metalanguage.com changed: What |Removed |Added ---------------------------------------------------------------------------- AssignedTo|bugzilla@digitalmars.com |andrei@metalanguage.com ------- Comment #1 from andrei@metalanguage.com 2008-12-20 21:37 ------- Good point, will fix. -- |
December 21, 2008 [Issue 2528] Arrays in Phobos shold be pre-allocated. | ||||
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Posted in reply to d-bugmail | http://d.puremagic.com/issues/show_bug.cgi?id=2528 andrei@metalanguage.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED -- |
April 24, 2009 [Issue 2528] Arrays in Phobos shold be pre-allocated. | ||||
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Posted in reply to d-bugmail | http://d.puremagic.com/issues/show_bug.cgi?id=2528 dsimcha@yahoo.com changed: What |Removed |Added ---------------------------------------------------------------------------- Status|ASSIGNED |RESOLVED Resolution| |FIXED ------- Comment #2 from dsimcha@yahoo.com 2009-04-24 13:53 ------- This looks to have been resolved in the new Phobos. -- |
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