Thread overview
[Issue 9262] New: compilation of erroneous source files causes segfault
Jan 03, 2013
Christopher Patton
Jan 14, 2013
yebblies
[Issue 9262] compilation of erroneous source files causes segfault in Package
Jul 04, 2013
Don
Oct 02, 2013
Walter Bright
January 03, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9262

           Summary: compilation of erroneous source files causes segfault
           Product: D
           Version: unspecified
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nobody@puremagic.com
        ReportedBy: chpatton013@gmail.com


--- Comment #0 from Christopher Patton <chpatton013@gmail.com> 2013-01-02 20:51:17 PST ---
Compiling a personal project results in segmentation fault. Running dmd in valgrind prevents segfault, but reports a compilation error in project source code. A typescript with relevant information: https://gist.github.com/4440836

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January 14, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9262


yebblies <yebblies@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |yebblies@gmail.com


--- Comment #1 from yebblies <yebblies@gmail.com> 2013-01-14 23:28:39 EST ---
Unfortunately without a test case this will never get fixed.

It might be worth using dustmite to find a smaller test case.

https://github.com/CyberShadow/DustMite/wiki

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July 04, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9262


Don <clugdbug@yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |ice
            Summary|compilation of erroneous    |compilation of erroneous
                   |source files causes         |source files causes
                   |segfault                    |segfault in Package


--- Comment #2 from Don <clugdbug@yahoo.com.au> 2013-07-04 07:16:46 PDT ---
This is crashing in Package::~Package(). I think this has already been fixed.

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October 02, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9262


Walter Bright <bugzilla@digitalmars.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
                 CC|                            |bugzilla@digitalmars.com
         Resolution|                            |WORKSFORME


--- Comment #3 from Walter Bright <bugzilla@digitalmars.com> 2013-10-01 23:38:53 PDT ---
When I compile it, I get:

gamestate.d(4): Error: class gamestate.GameState is nested within gamestate, but super class State is nested within FSM

but no seg fault.

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