March 20, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9766

           Summary: align(n) with n compile-time constant
           Product: D
           Version: D2
          Platform: x86
        OS/Version: Windows
            Status: NEW
          Keywords: rejects-valid
          Severity: normal
          Priority: P2
         Component: DMD
        AssignedTo: nobody@puremagic.com
        ReportedBy: bearophile_hugs@eml.cc


--- Comment #0 from bearophile_hugs@eml.cc 2013-03-20 11:10:12 PDT ---
enum uint myAlignment = 16;
align(myAlignment) struct Foo {}
void main() {}


DMD 2.063alpha gives:

temp.d(2): Error: positive integer expected, not myAlignment


With this a single compile-time constant change is enough to modify at the same time and in the same way for different CPUs various alignments in the code. It's good to be more DRY and avoid magic constants.

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May 23, 2013
http://d.puremagic.com/issues/show_bug.cgi?id=9766


bearophile_hugs@eml.cc changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |turkeyman@gmail.com


--- Comment #1 from bearophile_hugs@eml.cc 2013-05-23 09:58:16 PDT ---
*** Issue 10149 has been marked as a duplicate of this issue. ***

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