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April 14, 2008 Has anyone had crash problems with Derelict + SDL + OpenGL + Intel 915G on windows? | ||||
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Bit of a long shot this... I get an Access Violation seemingly in the 18th call to immediate glTexCoord2f after resizing the window with SDL_SetVideoMode() There is no usable stack trace for this It only seems to happen with this card so far. I reload all the OpenGL assets as usually they are discarded on windows. Vendor : Intel Renderer : Intel 915G Version : 1.4.0 - Build 4.14.10.4396 |
April 15, 2008 Re: Has anyone had crash problems with Derelict + SDL + OpenGL + Intel 915G on windows? | ||||
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Posted in reply to Spacen Jasset | Spacen Jasset wrote:
> Bit of a long shot this...
>
> I get an Access Violation seemingly in the 18th call to immediate glTexCoord2f after resizing the window with SDL_SetVideoMode()
>
> There is no usable stack trace for this
>
> It only seems to happen with this card so far. I reload all the OpenGL assets as usually they are discarded on windows.
>
> Vendor : Intel
> Renderer : Intel 915G
> Version : 1.4.0 - Build 4.14.10.4396
I've had problems in past C apps with resizing via SDL_SetVideoMode. IIRC, what I did then instead of resizing was to call SDL_Quit and then reinitialize everything with the new video mode settings.
If that doesn't work, you might also try manually unloading and reloading the shared libraries:
DerelictGL.unload();
DerelictSDL.unload();
DerelictSDL.load();
DerelictGL.load();
// reinitialize
...
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April 15, 2008 Re: Has anyone had crash problems with Derelict + SDL + OpenGL + Intel 915G on windows? | ||||
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Posted in reply to Mike Parker | Mike Parker wrote:
> Spacen Jasset wrote:
>> Bit of a long shot this...
>>
>> I get an Access Violation seemingly in the 18th call to immediate glTexCoord2f after resizing the window with SDL_SetVideoMode()
>>
>> There is no usable stack trace for this
>>
>> It only seems to happen with this card so far. I reload all the OpenGL assets as usually they are discarded on windows.
>>
>> Vendor : Intel
>> Renderer : Intel 915G
>> Version : 1.4.0 - Build 4.14.10.4396
>
> I've had problems in past C apps with resizing via SDL_SetVideoMode. IIRC, what I did then instead of resizing was to call SDL_Quit and then reinitialize everything with the new video mode settings.
>
> If that doesn't work, you might also try manually unloading and reloading the shared libraries:
>
> DerelictGL.unload();
> DerelictSDL.unload();
>
> DerelictSDL.load();
> DerelictGL.load();
>
> // reinitialize
> ...
Aha, thanks for that. I might give that a go at some point. Is the SDL broken or is it the video driver?
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