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December 11, 2008 -nan problem??? | ||||
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Hi! I am new in D language. I implement a little 2D/3D engine, and during the development I faced an interesting problem. I have this function: void addBackgroundToLayer2(char[] textureName, float posx, float posy) { CTexture tex = new CTexture(textureName); //create the texture tex.m_itexurePosX = posx; tex.m_itexurePosY = posy; writefln("X: %f, Y: %f", tex.m_itexurePosX,tex.m_itexurePosY); m_Layer2~=tex; } The problem is that the value of tex.m_itexurePosX variable will be "-nan". But value of posx is good. If I change the sort of the lines: void addBackgroundToLayer2(char[] textureName, float posx, float posy) { CTexture tex = new CTexture(textureName); m_Layer2~=tex; tex.m_itexurePosX = posx; tex.m_itexurePosY = posy; writefln("X: %f, Y: %f", tex.m_itexurePosX,tex.m_itexurePosY); } Then everything works fine. What do I wrong? I do not understand this problem. I use dmd 1.037 compiler. |
December 11, 2008 Re: -nan problem??? | ||||
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Posted in reply to Sheridan | On Fri, 12 Dec 2008 02:26:55 +0300, Sheridan <superpeti@freemai.hu> wrote:
> Hi!
>
> I am new in D language. I implement a little 2D/3D engine, and during the development I faced an interesting problem.
>
> I have this function:
>
> void addBackgroundToLayer2(char[] textureName, float posx, float posy)
> {
> CTexture tex = new CTexture(textureName); //create the texture
>
> tex.m_itexurePosX = posx;
> tex.m_itexurePosY = posy;
> writefln("X: %f, Y: %f", tex.m_itexurePosX,tex.m_itexurePosY);
>
> m_Layer2~=tex;
> }
>
> The problem is that the value of tex.m_itexurePosX variable will be "-nan". But value of posx is good.
>
> If I change the sort of the lines:
>
> void addBackgroundToLayer2(char[] textureName, float posx, float posy)
> {
> CTexture tex = new CTexture(textureName);
>
> m_Layer2~=tex;
>
> tex.m_itexurePosX = posx;
> tex.m_itexurePosY = posy;
> writefln("X: %f, Y: %f", tex.m_itexurePosX,tex.m_itexurePosY);
> }
>
> Then everything works fine. What do I wrong? I do not understand this problem. I use dmd 1.037 compiler.
Looks like a bug. Could you please provide a compilable code sample (small one, if possible) so that we could reproduce it?
BTW, you have a typo in 'm_itexurePosX' :)
^^
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December 12, 2008 Re: -nan problem??? | ||||
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Posted in reply to Denis Koroskin | Ok, I try to post a small code. But I have about 40 files and they are not public. But i will make a small piece of the code to reproduce the problem. |
December 12, 2008 Re: -nan problem??? | ||||
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Posted in reply to Denis Koroskin | Hi! I have created a sample code to show my "-nan" problem. It is not the cleanest code :-), but I do not want to delete a lot from the problematic files. I realized, that the problem appears only when the compiler "Optimize" flag is enabled. I use Derelict and Codeblocks. You can also download the code here: http://compaq.iit.uni-miskolc.hu/d/SampleBug.zip Thanks for reply. |
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