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expected array behaviour
Jan 01, 2009
Mike James
Jan 01, 2009
John Reimer
Jan 01, 2009
Mike James
Jan 01, 2009
Mike James
Jan 02, 2009
John Reimer
Jan 02, 2009
John Reimer
Jan 02, 2009
John Reimer
Jan 02, 2009
Stewart Gordon
January 01, 2009
I have a function that uses 2 array strings defined similar to this...

const char[] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
char[]  array2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";

If I make a change to a char in array1 it also changes the same in array2. But if I define the arrays as follows...

const char[26] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char[26]  array2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";

It doesn't occur. Is this expected behaviour?

Regards,
-=mike=-
January 01, 2009
Hello Mike,

> I have a function that uses 2 array strings defined similar to this...
> 
> const char[] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char[]  array2 =
> "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
> 
> If I make a change to a char in array1 it also changes the same in
> array2. But if I define the arrays as follows...
> 
> const char[26] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char[26]  array2
> = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
> 
> It doesn't occur. Is this expected behaviour?
> 
> Regards,
> -=mike=-


Wha?!  If that's true, that looks like a nasty bug!

Is that dmd v2 or v1? Linux or Windows?

-JJR


January 01, 2009
On Thu, Jan 1, 2009 at 5:55 PM, Mike James <foo@bar.com> wrote:
> I have a function that uses 2 array strings defined similar to this...
>
> const char[] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
> char[]  array2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
>
> If I make a change to a char in array1 it also changes the same in array2. But if I define the arrays as follows...

You'd get a runtime error if you were using Linux.  For some reason string literals are not read-only, or Windows doesn't respect it, or something like that.  Modifying either array1 or array2 is technically illegal.  So, uh, don't do it.
January 01, 2009
Hi John,

I am using D1.038, dsss and Tango.

I've written a quick example but this one is even stranger...

========================================

module main;

import tango.io.Stdout;

int main() {
    func1();
    func2();

    return 0;
}

void func1() {
    char[] array1 = "ABCD";
    char[] array2 = "ABCD";

    Stdout(array1).newline;
    Stdout(array2).newline;
    Stdout.newline;

    array2[0] = 'Z';

    Stdout(array1).newline;
    Stdout(array2).newline;
    Stdout.newline;
}

void func2() {
    char[4] array1 = "ABCD";
    char[4] array2 = "ABCD";

    Stdout(array1).newline;
    Stdout(array2).newline;
    Stdout.newline;

    array2[1] = 'Q';

    Stdout(array1).newline;
    Stdout(array2).newline;
    Stdout.newline;
}

========================================

Regards,

-=mike=-
January 01, 2009
Forgot to mention - Windows XP.

Regards,

-=mike=-
January 02, 2009
On Thu, Jan 1, 2009 at 6:56 PM, Mike James <foo@bar.com> wrote:
> Hi John,
>
> I am using D1.038, dsss and Tango.
>
> I've written a quick example but this one is even stranger...
>
> ========================================
>
> module main;
>
> import tango.io.Stdout;
>
> int main() {
>    func1();
>    func2();
>
>    return 0;
> }
>
> void func1() {
>    char[] array1 = "ABCD";
>    char[] array2 = "ABCD";
>
>    Stdout(array1).newline;
>    Stdout(array2).newline;
>    Stdout.newline;
>
>    array2[0] = 'Z';
>
>    Stdout(array1).newline;
>    Stdout(array2).newline;
>    Stdout.newline;
> }
>
> void func2() {
>    char[4] array1 = "ABCD";
>    char[4] array2 = "ABCD";
>
>    Stdout(array1).newline;
>    Stdout(array2).newline;
>    Stdout.newline;
>
>    array2[1] = 'Q';
>
>    Stdout(array1).newline;
>    Stdout(array2).newline;
>    Stdout.newline;
> }
>
> ========================================
>
> Regards,
>
> -=mike=-
>

If you want to modify the contents of string literals, like you're doing here, put a .dup on them.

char[] array1 = "ABCD".dup;

Again, modifying the contents of string literals is illegal and the results are undefined.
January 02, 2009
Hello Jarrett,

> If you want to modify the contents of string literals, like you're
> doing here, put a .dup on them.
> 
> char[] array1 = "ABCD".dup;
> 
> Again, modifying the contents of string literals is illegal and the
> results are undefined.
> 


Oh, right.  I missed that.

-JJR


January 02, 2009
Hello Jarrett,

> On Thu, Jan 1, 2009 at 5:55 PM, Mike James <foo@bar.com> wrote:
> 
>> I have a function that uses 2 array strings defined similar to
>> this...
>> 
>> const char[] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char[]  array2 =
>> "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
>> 
>> If I make a change to a char in array1 it also changes the same in
>> array2. But if I define the arrays as follows...
>> 
> You'd get a runtime error if you were using Linux.  For some reason
> string literals are not read-only, or Windows doesn't respect it, or
> something like that.  Modifying either array1 or array2 is technically
> illegal.  So, uh, don't do it.
> 


Yes, that's one advantage to Linux.  String literals aren't read-only on Win32.  This is unfortunate because it means that these sort of bugs are significantly harder to diagnose on Windows than on Linux.  I remember that this was a bug in a early DUI version (now GtkD).  It's was pretty easy to spot on Linux because of the runtime error.

-JJR


January 02, 2009
John Reimer wrote:

>> You'd get a runtime error if you were using Linux.  For some reason
>> string literals are not read-only, or Windows doesn't respect it, or
>> something like that.  Modifying either array1 or array2 is technically
>> illegal.  So, uh, don't do it.
> 
> Yes, that's one advantage to Linux.  String literals aren't read-only on Win32.  This is unfortunate because it means that these sort of bugs are significantly harder to diagnose on Windows than on Linux.  I remember that this was a bug in a early DUI version (now GtkD).  It's was pretty easy to spot on Linux because of the runtime error.

The string literals are read-only on GDC for Win32 too, if that helps...

--anders
January 02, 2009
Mike James wrote:
<snip>
> const char[26] array1 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
> char[26]  array2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
> 
> It doesn't occur. Is this expected behaviour?

Yes.  Static arrays have value semantics, unlike dynamic arrays, which have reference semantics.

Stewart.
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