December 18, 2009 Directories in zip | ||||
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(I'm using D1)
Is it possible to create directories in a zip with std.zip? I couldn't find
any info about that.
So far I've only figured out how to read/write files. (code below)
Or should I be using something else entirely if I want to create archives?
---
module main;
import std.stdio: writefln;
import std.file: read, write;
import std.zip;
void main()
{
auto archive = new ZipArchive;
auto member = new ArchiveMember;
member.compressionMethod = 8; //0: none, 8: deflate
member.name = `hello.txt`;
member.expandedData = cast(ubyte[])`Hello`;
archive.addMember(member);
member = new ArchiveMember;
member.compressionMethod = 8;
member.name = `world.txt`;
member.expandedData = cast(ubyte[])`World!`;
archive.addMember(member);
auto data = archive.build();
write(`test.zip`,data);
auto text = read(`test.zip`);
auto archive2 = new ZipArchive(text);
foreach (ArchiveMember mem; archive2.directory)
{
archive2.expand(mem);
writefln(cast(char[])mem.expandedData);
}
}
---
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December 22, 2009 Re: Directories in zip | ||||
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Posted in reply to nobody | Ah, well, it seems simply putting the directory in the member.name (ie. "dir\test.txt") is the way to do it. Move along, nothing to see here. "nobody" <somebody@somewhere.com> wrote in message news:hggvh2$1t67$1@digitalmars.com... > (I'm using D1) > Is it possible to create directories in a zip with std.zip? I couldn't > find any info about that. > So far I've only figured out how to read/write files. (code below) > > Or should I be using something else entirely if I want to create archives? > > --- > module main; > > import std.stdio: writefln; > import std.file: read, write; > import std.zip; > > void main() > { > auto archive = new ZipArchive; > auto member = new ArchiveMember; > > member.compressionMethod = 8; //0: none, 8: deflate > member.name = `hello.txt`; > member.expandedData = cast(ubyte[])`Hello`; > archive.addMember(member); > > member = new ArchiveMember; > member.compressionMethod = 8; > member.name = `world.txt`; > member.expandedData = cast(ubyte[])`World!`; > archive.addMember(member); > > auto data = archive.build(); > write(`test.zip`,data); > auto text = read(`test.zip`); > auto archive2 = new ZipArchive(text); > > foreach (ArchiveMember mem; archive2.directory) > { > archive2.expand(mem); > writefln(cast(char[])mem.expandedData); > } > } > --- > > | |||
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