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Can i using D & LLVM & SDL2 for Android?
Mar 07, 2017
dummy
Mar 08, 2017
Joakim
Mar 09, 2017
dummy
Mar 13, 2017
Joakim
Mar 13, 2017
rikki cattermole
Mar 13, 2017
Joakim
Mar 14, 2017
rikki cattermole
Mar 14, 2017
Joakim
Mar 13, 2017
Mike Parker
Mar 13, 2017
dummy
Mar 13, 2017
dummy
March 07, 2017
Just thought. I do want to know. :-)

As far as I know is,
  * LDC2 woring on NDK(yah!)
  * Native OpenGLES: http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
  * Dlangui working on Android that based on SDL2: https://github.com/buggins/dlangui / https://dlang.org/blog/2016/10/07/project-highlight-dlangui/

regards,
March 08, 2017
On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
> Just thought. I do want to know. :-)
>
> As far as I know is,
>   * LDC2 woring on NDK(yah!)
>   * Native OpenGLES: http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
>   * Dlangui working on Android that based on SDL2: https://github.com/buggins/dlangui / https://dlang.org/blog/2016/10/07/project-highlight-dlangui/
>
> regards,

Yes, though I have not tried SDL2 myself.
March 09, 2017
On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
> On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
>> Just thought. I do want to know. :-)
>>
>> As far as I know is,
>>   * LDC2 woring on NDK(yah!)
>>   * Native OpenGLES: http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
>>   * Dlangui working on Android that based on SDL2: https://github.com/buggins/dlangui / https://dlang.org/blog/2016/10/07/project-highlight-dlangui/
>>
>> regards,
>
> Yes, though I have not tried SDL2 myself.

https://forum.dlang.org/post/hbumubsbrzffvgriaodw@forum.dlang.org

Ah, you're right.
I will trying DerelictSDL2.

Thx :-)
March 13, 2017
On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
> On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
>> On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
>>> Just thought. I do want to know. :-)
>>>
>>> As far as I know is,
>>>   * LDC2 woring on NDK(yah!)
>>>   * Native OpenGLES: http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
>>>   * Dlangui working on Android that based on SDL2: https://github.com/buggins/dlangui / https://dlang.org/blog/2016/10/07/project-highlight-dlangui/
>>>
>>> regards,
>>
>> Yes, though I have not tried SDL2 myself.
>
> https://forum.dlang.org/post/hbumubsbrzffvgriaodw@forum.dlang.org
>
> Ah, you're right.
> I will trying DerelictSDL2.
>
> Thx :-)

Regarding the link to that forum post, that bug has since been found and fixed.

If you're planning on using Derelict, there is an issue where all Derelict libraries are loaded as shared libraries, whereas the Android port currently doesn't support loading shared libraries.  If DLangUI is using SDL2, maybe he has a header file that allows him to statically link against SDL2, which you could reuse.

Otherwise, you may need to generate one using DStep:

https://github.com/jacob-carlborg/dstep

or modify the DerelictSDL2 files to allow you to link statically.
March 13, 2017
On 13/03/2017 7:48 PM, Joakim wrote:
> On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
>> On Wednesday, 8 March 2017 at 10:24:24 UTC, Joakim wrote:
>>> On Tuesday, 7 March 2017 at 12:06:48 UTC, dummy wrote:
>>>> Just thought. I do want to know. :-)
>>>>
>>>> As far as I know is,
>>>>   * LDC2 woring on NDK(yah!)
>>>>   * Native OpenGLES:
>>>> http://wiki.dlang.org/Build_LDC_for_Android#Build_a_sample_OpenGL_Android_app_ported_to_D
>>>>
>>>>   * Dlangui working on Android that based on SDL2:
>>>> https://github.com/buggins/dlangui /
>>>> https://dlang.org/blog/2016/10/07/project-highlight-dlangui/
>>>>
>>>> regards,
>>>
>>> Yes, though I have not tried SDL2 myself.
>>
>> https://forum.dlang.org/post/hbumubsbrzffvgriaodw@forum.dlang.org
>>
>> Ah, you're right.
>> I will trying DerelictSDL2.
>>
>> Thx :-)
>
> Regarding the link to that forum post, that bug has since been found and
> fixed.
>
> If you're planning on using Derelict, there is an issue where all
> Derelict libraries are loaded as shared libraries, whereas the Android
> port currently doesn't support loading shared libraries.  If DLangUI is
> using SDL2, maybe he has a header file that allows him to statically
> link against SDL2, which you could reuse.
>
> Otherwise, you may need to generate one using DStep:
>
> https://github.com/jacob-carlborg/dstep
>
> or modify the DerelictSDL2 files to allow you to link statically.

Why exactly doesn't the Android port support dlopen, dlsym and dlclose?
It is provided by the NDK libc.

At least according to this[0].

[0] https://developer.android.com/ndk/guides/stable_apis.html
March 13, 2017
On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:

> If you're planning on using Derelict, there is an issue where all Derelict libraries are loaded as shared libraries, whereas the Android port currently doesn't support loading shared libraries.  If DLangUI is using SDL2, maybe he has a header file that allows him to statically link against SDL2, which you could reuse.
>
> Otherwise, you may need to generate one using DStep:
>
> https://github.com/jacob-carlborg/dstep
>
> or modify the DerelictSDL2 files to allow you to link statically.

The alpha release of DerelictSDL2 3.0 supports static linking.

When compiling manually, it requires -version=DerelictSDL_static on the command line and all files matching "derelict/sdl2/internal/*_dyn*.d" should be excluded from the build.

When building DerelictSDL2 with DUB, specifying -cderelict-sdl2-static gets the job done, or the same can be added as a subConfiguration value in a project's dub.json/sdl file.
March 13, 2017
On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
> On Thursday, 9 March 2017 at 10:35:18 UTC, dummy wrote:
>> [...]
>
> Regarding the link to that forum post, that bug has since been found and fixed.
>
> If you're planning on using Derelict, there is an issue where all Derelict libraries are loaded as shared libraries, whereas the Android port currently doesn't support loading shared libraries.  If DLangUI is using SDL2, maybe he has a header file that allows him to statically link against SDL2, which you could reuse.
>
> Otherwise, you may need to generate one using DStep:
>
> https://github.com/jacob-carlborg/dstep
>
> or modify the DerelictSDL2 files to allow you to link statically.

thx! i will try it. :-D
March 13, 2017
On Monday, 13 March 2017 at 10:11:35 UTC, Mike Parker wrote:
> On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
>
>> [...]
>
> The alpha release of DerelictSDL2 3.0 supports static linking.
>
> When compiling manually, it requires -version=DerelictSDL_static on the command line and all files matching "derelict/sdl2/internal/*_dyn*.d" should be excluded from the build.
>
> When building DerelictSDL2 with DUB, specifying -cderelict-sdl2-static gets the job done, or the same can be added as a subConfiguration value in a project's dub.json/sdl file.

thanks for advices!! :-)
March 13, 2017
On Monday, 13 March 2017 at 09:33:39 UTC, rikki cattermole wrote:
> On 13/03/2017 7:48 PM, Joakim wrote:
>> [...]
>
> Why exactly doesn't the Android port support dlopen, dlsym and dlclose?
> It is provided by the NDK libc.
>
> At least according to this[0].
>
> [0] https://developer.android.com/ndk/guides/stable_apis.html

I was more talking about D shared libraries, which I'm assuming DerelictSDL2 qualifies as and would require Phobos built as a shared library.  That hasn't been tried yet on Android.

On Monday, 13 March 2017 at 10:11:35 UTC, Mike Parker wrote:
> On Monday, 13 March 2017 at 06:48:01 UTC, Joakim wrote:
>
>> [...]
>
> The alpha release of DerelictSDL2 3.0 supports static linking.
>
> When compiling manually, it requires -version=DerelictSDL_static on the command line and all files matching "derelict/sdl2/internal/*_dyn*.d" should be excluded from the build.
>
> When building DerelictSDL2 with DUB, specifying -cderelict-sdl2-static gets the job done, or the same can be added as a subConfiguration value in a project's dub.json/sdl file.

Thanks for the update, didn't know that.
March 14, 2017
On 14/03/2017 6:08 AM, Joakim wrote:
> On Monday, 13 March 2017 at 09:33:39 UTC, rikki cattermole wrote:
>> On 13/03/2017 7:48 PM, Joakim wrote:
>>> [...]
>>
>> Why exactly doesn't the Android port support dlopen, dlsym and dlclose?
>> It is provided by the NDK libc.
>>
>> At least according to this[0].
>>
>> [0] https://developer.android.com/ndk/guides/stable_apis.html
>
> I was more talking about D shared libraries, which I'm assuming
> DerelictSDL2 qualifies as and would require Phobos built as a shared
> library.  That hasn't been tried yet on Android.

DerelictSDL2 would be statically linked, it would dynamically bind via dlopen, dlsym and dlclose to SDL itself which would be compiled as a shared library.

This is how Derelict based libraries work.

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