Thread overview
Less verbose or at least "higher level" 2D game engines for Dlang.
Dec 30
Agent P.
Dec 30
Agent P.
Dec 30
monkyyy
Dec 30
evilrat
December 30

Hello everyone,

I'm looking for a 2D game engine for Dlang that offers flexibility but has a high-level interface, preferably less verbose. Although I've explored options on GitHub and in general, I haven't found something that exactly fits what I need.

Often the recommendations mention SFML, SDL or OpenGL (obvious links), but I would like to consider those options only after exploring engines with less verbose APIs.

I don't need much, I'm just looking for suggestions for engines that meet these criteria. Does anyone have any recommendations?

Thank you for your time.

December 30
On Saturday, 30 December 2023 at 00:47:04 UTC, Agent P. wrote:
> Hello everyone,
>
> I'm looking for a 2D game engine for Dlang that offers flexibility but has a high-level interface, preferably less verbose. Although I've explored options on GitHub and in general, I haven't found something that exactly fits what I need.
>
> Often the recommendations mention SFML, SDL or OpenGL (obvious links), but I would like to consider those options only after exploring engines with less verbose APIs.
>
> I don't need much, I'm just looking for suggestions for engines that meet these criteria. Does anyone have any recommendations?
>
> Thank you for your time.

Sorry, ignore the "higher level interface" part, I was referring to a less verbose, higher level API.
December 30

On Saturday, 30 December 2023 at 00:47:04 UTC, Agent P. wrote:

>

Hello everyone,

I'm looking for a 2D game engine for Dlang that offers flexibility but has a high-level interface, preferably less verbose. Although I've explored options on GitHub and in general, I haven't found something that exactly fits what I need.

Often the recommendations mention SFML, SDL or OpenGL (obvious links), but I would like to consider those options only after exploring engines with less verbose APIs.

I don't need much, I'm just looking for suggestions for engines that meet these criteria. Does anyone have any recommendations?

Thank you for your time.

raylib, take your pick from 5 or so different bindings

December 30

On Saturday, 30 December 2023 at 00:47:04 UTC, Agent P. wrote:

>

Hello everyone,

I'm looking for a 2D game engine for Dlang that offers flexibility but has a high-level interface, preferably less verbose. Although I've explored options on GitHub and in general, I haven't found something that exactly fits what I need.

Often the recommendations mention SFML, SDL or OpenGL (obvious links), but I would like to consider those options only after exploring engines with less verbose APIs.

I don't need much, I'm just looking for suggestions for engines that meet these criteria. Does anyone have any recommendations?

Thank you for your time.

There is godot-dlang, while it is not a D engine but just bindings, the Godot itself is a full featured engine including both 2D and 3D, it has UI framework and editor too.

I haven't even heard of any other D engines with editor btw, but unless you are need something minimal to make a basic one screen game with minimal build size it is a nice feature to have.