Running into a couple of problems trying to hide the console that opens when running an app that uses sdl2.
First of all I am trying to compile with this using dub:
"lflags": ["/SUBSYSTEM:windows"]
However that gives me the following error:
error LNK2019: unresolved external symbol WinMain
And then if I add a WinMain like below:
extern (Windows) int WinMain() { return 0; }
Then of course it doesn't work, but what is the obvious way to solve this?
I basically just want to hide the console, but nothing seems to work straight out of the box.