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Direlect3 with Mono-D
Apr 20, 2013
Dementor561
Apr 20, 2013
Dementor561
Apr 20, 2013
Martin Drašar
Apr 20, 2013
Roderick Gibson
Apr 21, 2013
Dementor561
Apr 21, 2013
Roderick Gibson
Apr 21, 2013
Roderick Gibson
Apr 21, 2013
Dementor561
Apr 21, 2013
Dementor561
Apr 22, 2013
Roderick Gibson
Apr 22, 2013
Dementor561
Apr 22, 2013
Dementor561
Apr 22, 2013
Minas Mina
Apr 22, 2013
Dementor561
Apr 23, 2013
Roderick Gibson
Apr 25, 2013
Dementor561
Apr 21, 2013
Minas Mina
April 20, 2013
I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.
April 20, 2013
No responses? Should I post this somewhere else?
April 20, 2013
Dne 20.4.2013 20:45, Dementor561 napsal(a):
> No responses? Should I post this somewhere else?

Hi,

this is the correct forum. However, you may have to wait a while. It is Saturday and the group of people who use Derelict with Mono-D is probably only a small subset of participants in this forum (I am not one of them).

In a nutshell - be patient.

Regards,
Martin
April 20, 2013
On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.

If you want to develop for derelict, I have no idea. If you just
want to use it, then I can help.

The first step is to build it. Derelict3 makes it pretty easy,
just build the build.d file and run the batch file.

Here's a guide with pictures after you have built it.

http://imgur.com/a/chV8W
April 21, 2013
On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.

1) Do you use windows or linux?
2) Have you built derelict3?
3) If you are using linux, have you moved the .d files to /usr/include and the .lib files to /usr/lib ?
April 21, 2013
On Saturday, 20 April 2013 at 22:25:42 UTC, Roderick Gibson wrote:
> On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
>> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.
>
> If you want to develop for derelict, I have no idea. If you just
> want to use it, then I can help.
>
> The first step is to build it. Derelict3 makes it pretty easy,
> just build the build.d file and run the batch file.
>
> Here's a guide with pictures after you have built it.
>
> http://imgur.com/a/chV8W

I have it all built, but I still get an error after I followed the instructions...
http://imgur.com/a/eBDbE
April 21, 2013
On Sunday, 21 April 2013 at 15:21:00 UTC, Dementor561 wrote:
> On Saturday, 20 April 2013 at 22:25:42 UTC, Roderick Gibson wrote:
>> On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
>>> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.
>>
>> If you want to develop for derelict, I have no idea. If you just
>> want to use it, then I can help.
>>
>> The first step is to build it. Derelict3 makes it pretty easy,
>> just build the build.d file and run the batch file.
>>
>> Here's a guide with pictures after you have built it.
>>
>> http://imgur.com/a/chV8W
>
> I have it all built, but I still get an error after I followed the instructions...
> http://imgur.com/a/eBDbE

Doesn't look like a derelict3 error. Did you follow the steps at
the end of installing Mono-D here:
http://mono-d.alexanderbothe.com/?page_id=9

Near the bottom you have to set up includes for phobos and the
druntime
April 21, 2013
On Sunday, 21 April 2013 at 15:21:00 UTC, Dementor561 wrote:
> On Saturday, 20 April 2013 at 22:25:42 UTC, Roderick Gibson wrote:
>> On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
>>> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.
>>
>> If you want to develop for derelict, I have no idea. If you just
>> want to use it, then I can help.
>>
>> The first step is to build it. Derelict3 makes it pretty easy,
>> just build the build.d file and run the batch file.
>>
>> Here's a guide with pictures after you have built it.
>>
>> http://imgur.com/a/chV8W
>
> I have it all built, but I still get an error after I followed the instructions...
> http://imgur.com/a/eBDbE

Oh, you need a main function. Every program needs one, just like C/C++. It's where your program starts.

void main() {

}
April 21, 2013
On Sunday, 21 April 2013 at 18:13:38 UTC, Roderick Gibson wrote:
> On Sunday, 21 April 2013 at 15:21:00 UTC, Dementor561 wrote:
>> On Saturday, 20 April 2013 at 22:25:42 UTC, Roderick Gibson wrote:
>>> On Saturday, 20 April 2013 at 15:49:47 UTC, Dementor561 wrote:
>>>> I have all the needed files to use Direlect3, and I have Mono-D installed on Xamarin, I was wondering how I could put it all together in a project.
>>>
>>> If you want to develop for derelict, I have no idea. If you just
>>> want to use it, then I can help.
>>>
>>> The first step is to build it. Derelict3 makes it pretty easy,
>>> just build the build.d file and run the batch file.
>>>
>>> Here's a guide with pictures after you have built it.
>>>
>>> http://imgur.com/a/chV8W
>>
>> I have it all built, but I still get an error after I followed the instructions...
>> http://imgur.com/a/eBDbE
>
> Oh, you need a main function. Every program needs one, just like C/C++. It's where your program starts.
>
> void main() {
>
> }

Thanks! It is all fixed now!
April 21, 2013
Well, sorta. When I add import derelict.glfw3.glfw3; it says the library could not be resolved... Do I need to add something to the library somewhere?
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