December 12

Today, I've come to announce that bindings that works for both macOS and iOS have been done, which is soon to be integrated with Hipreme Engine

Those bindings are on AVAudioEngine Bindings Dub.

They depend on a new dependency I've also put on dub, which is a base for Creating Objective-C Bindings

On the AVAudioEngine repository, there is a simple script I made with Javascript for converting partially an Objective-C file to D, which helped me assembling those bindings.

December 19

On Tuesday, 12 December 2023 at 23:50:29 UTC, Hipreme wrote:

>

Today, I've come to announce that bindings that works for both macOS and iOS have been done, which is soon to be integrated with Hipreme Engine

Those bindings are on AVAudioEngine Bindings Dub.

They depend on a new dependency I've also put on dub, which is a base for Creating Objective-C Bindings

On the AVAudioEngine repository, there is a simple script I made with Javascript for converting partially an Objective-C file to D, which helped me assembling those bindings.

Congrats and good work