Thread overview
raylib-d version 4.2.0 released!
Aug 28, 2022
Anton Pastukhov
Sep 02, 2022
Ki Rill
August 28, 2022

I just released version 4.2.0 of the raylib-d binding.

Release notes:

  • Raylib binding now updated to reflect version 4.2.0 of the C library
  • Include new validateRaylibBinding functionality -- please utilize this to avoid memory corruption!
  • Moved all modules into a package to avoid namespace collisions
  • deprecate very outdated raygui binding
  • easings module now called raylib.reasings module to reflect the upstream change (raylib removed this module from the standard package, and put it as a header only include under "other")
  • removed dependency on fluent asserts (and all that it depended on)

Please file any issues on the github project.

-Steve

August 28, 2022

On Sunday, 28 August 2022 at 15:25:11 UTC, Steven Schveighoffer wrote:

>

I just released version 4.2.0 of the raylib-d binding.

Release notes:

  • Raylib binding now updated to reflect version 4.2.0 of the C library
  • Include new validateRaylibBinding functionality -- please utilize this to avoid memory corruption!
  • Moved all modules into a package to avoid namespace collisions
  • deprecate very outdated raygui binding
  • easings module now called raylib.reasings module to reflect the upstream change (raylib removed this module from the standard package, and put it as a header only include under "other")
  • removed dependency on fluent asserts (and all that it depended on)

Please file any issues on the github project.

-Steve

Nice! Just started a toy project with raylib a couple of days ago. Compared to something like SDL it's so pleasant to work with

September 02, 2022

On Sunday, 28 August 2022 at 15:25:11 UTC, Steven Schveighoffer wrote:

>

I just released version 4.2.0 of the raylib-d binding.

-Steve

This is great! Thank you for supporting raylib-d. I guess it's time to update my projects that use raylib-d as well... :)