July 19, 2006
The following isn't exactly a bug - the documentation doesn't state how TypeInfo objects are compared - but it is an irritating behaviour:

#
# int x;
#
# bool b1 = (typeid(typeof(x)) != typeid(int));
#
# TypeInfo t1 = typeid(typeof(x));
# TypeInfo t2 = typeid(int);
#
# bool b2 = (t1 != t2);
#
# assert(b1 == b2); // FAILS
#

Thomas


July 20, 2006
Thomas Kuehne wrote:
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> The following isn't exactly a bug - the documentation doesn't state how
> TypeInfo objects are compared - but it is an irritating behaviour:
> 
> #
> # int x;
> #
> # bool b1 = (typeid(typeof(x)) != typeid(int));
> #
> # TypeInfo t1 = typeid(typeof(x));
> # TypeInfo t2 = typeid(int);
> #
> # bool b2 = (t1 != t2);
> #
> # assert(b1 == b2); // FAILS
> #
> 
> Thomas
> 
> 
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> =N9M0
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It's a bug. Consider:

  writefln( typeid(int) == typeid(int) ); // prints true
  writefln( typeid(int) != typeid(int) ); // also prints true! INCORRECT

Which can't be right, == and != can't give the same results for the same operands. The bug is in the constant folding(evaluation) system: if we the check the asm for that code then 1(true) is generated for both calls. Also, the following code, which are runtime evaluations, work correctly:

  auto t1 = typeid(int);
  writefln( t1 == t1 ); // prints 1
  writefln( t1 != t1 ); // prints false
  writefln( t1 == typeid(int) ); // prints 1
  writefln( t1 != typeid(int) ); // prints false


-- 
Bruno Medeiros - CS/E student
http://www.prowiki.org/wiki4d/wiki.cgi?BrunoMedeiros#D