Thread overview
OpenXR library bindings etc
Sep 09, 2022
brian
Sep 09, 2022
rikki cattermole
Sep 10, 2022
Sergey
September 09, 2022

I'd like to use D for some visualisation in XR, but without OpenXR, I'm stuck before I even start.

I have tried before to write the library bindings (https://github.com/infinityplusb/OpenXR-D), but got stuck and honestly don't know enough about what needs doing to fix it.
Apparently it is beyond my capability to do alone, regardless of how "easy" library bindings apparently are in D.

Is anyone interested in writing/collaborating on writing a library binding to OpenXR, before I resort to C++/C#/Python?

September 09, 2022
Apart from not linking against OpenXR, I'm not seeing anything obviously wrong in that binding.
September 10, 2022

On Friday, 9 September 2022 at 06:13:07 UTC, brian wrote:

>

I'd like to use D for some visualisation in XR, but without OpenXR, I'm stuck before I even start.

I have tried before to write the library bindings (https://github.com/infinityplusb/OpenXR-D), but got stuck and honestly don't know enough about what needs doing to fix it.
Apparently it is beyond my capability to do alone, regardless of how "easy" library bindings apparently are in D.

Is anyone interested in writing/collaborating on writing a library binding to OpenXR, before I resort to C++/C#/Python?

If it has C API - maybe try to use ImportC here?