D language native replacement of SDL, SFML, Raylib, GLFW, etc., iota version 0.3.0 has been released.
- Basic audio output works. Main things missing are handling audio device disconnections and device selection on Linux not working. By using
createLowLevelThread
, it works well with GC. - Input device handling works, there's raw input and controller support through XInput for Windows. The same for Linux will come later.
- OpenGL works, but only basic OS-tied functionality is exposed at the moment, and some will be a bit troublesome, which will be more difficult for Windows due to the nature of how OpenGL works there.
- Basic windowing works, icons and window styling (removal of window decorations, etc.) will come later.
- No Wayland support at the moment, if someone wants to take it up, I'll let them.
- No Mac support due to lack of hardware on my own end. I'll let others to do it instead, especially due to the Metal API.
- Android support is planned by me.
- At one day, alternative runtime and Vulkan support will be added.