https://www.youtube.com/live/Ou4KUBjr_78?t=8998s
he claims 300 lines of code, whereitz, I have thoeries of how it was structured but lets make sure
my own terrible idea was "6 lines" based but was borne out of limitations I no longer have, wasm without a runtime with a from scratch std will not be on my todo list ever again and my metaprogramming has since improved
https://github.com/crazymonkyyy/raylib-2024/blob/master/examples/004-debuging.d
https://github.com/crazymonkyyy/raylib-2024/blob/4910060a0b66290bd98f3618112a72407ad8e103/monkyyylib/debugsystem.d#L16
In engine debugging given the lack of natural debuggers, fast compiles and reaching for the terrible wasm seems to be what we should reach for. What have poeple tried, whats possible?