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August 20, 2018 Trouble with LDC2 and definition file to hide console? | ||||
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I am trying to add a *.def file to my program to hide the console window on launch, as it doesn't need to display anything to function. It is a Windows only application. I saw at this post (https://forum.dlang.org/post/ilj5vn$ef4$1@digitalmars.com) that I could either use a linker flag, -L/exet:nt/su:windows, or add a module definition file. I decided on the definition file. EXETYPE NT SUBSYSTEM WINDOWS I have this file named deflector.def, and I compile with the command as follows. ldc2 source/* -of="build/SearchDeflector-x86.exe" -O3 -ffast-math -release All of my source code and the *.def file is in the source/ directory. I am not using DUB. The issue when compiling says that those two definitions(?) aren't supported for my target. That doesn't make sense because I am using the MSVC linker with LDC2. source\deflector.def(1) : warning LNK4017: EXETYPE statement not supported for the target platform; ignored source\deflector.def(2) : warning LNK4017: SUBSYSTEM statement not supported for the target platform; ignored Any help would be appreciated. I would also like to know how to add a PNG or ICO file to my compiled executable. I have icons in the resolutions of 16, 32, 64, 128, 256. Currently I'm adding them in using GitHub's RCEDIT tool (https://github.com/electron/rcedit) but I would like a more proper way. |
August 20, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to spikespaz | On Monday, 20 August 2018 at 13:42:58 UTC, spikespaz wrote:
> I am trying to add a *.def file to my program to hide the console window on launch, as it doesn't need to display anything to function. It is a Windows only application.
>
> [...]
Also adding that the linker flag I have stated above also is ignored by the linker.
LINK : warning LNK4044: unrecognized option '/exet:nt/su:windows'; ignored
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August 21, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to spikespaz | On 21/08/2018 1:42 AM, spikespaz wrote:
> I am trying to add a *.def file to my program to hide the console window on launch, as it doesn't need to display anything to function. It is a Windows only application.
>
> I saw at this post (https://forum.dlang.org/post/ilj5vn$ef4$1@digitalmars.com) that I could either use a linker flag, -L/exet:nt/su:windows, or add a module definition file. I decided on the definition file.
>
> EXETYPE NT
> SUBSYSTEM WINDOWS
That is for Optlink not for MSVC link which ldc uses.
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August 20, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to rikki cattermole | On Monday, 20 August 2018 at 13:49:19 UTC, rikki cattermole wrote:
> That is for Optlink not for MSVC link which ldc uses.
Exactly. For LDC, just rename your main() to WinMain().
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August 20, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to kinke | > For LDC, just rename your main() to WinMain().
Or alternatively, `-L/SUBSYSTEM:WINDOWS -L/ENTRY:mainCRTStartup` in the LDC cmdline.
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August 21, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to spikespaz | On Monday, 20 August 2018 at 13:42:58 UTC, spikespaz wrote: > I would also like to know how to add a PNG or ICO file to my compiled executable. I have icons in the resolutions of 16, 32, 64, 128, 256. Currently I'm adding them in using GitHub's RCEDIT tool (https://github.com/electron/rcedit) but I would like a more proper way. Compile resource files with windres utility from mingw https://sourceware.org/binutils/docs/binutils/windres.html Example: --- deflector.rc --- 1 ICON "icon001.ico" 2 ICON "icon002.ico" 3 ICON "icon003.ico" 4 ICON "icon004.ico" 5 ICON "icon005.ico" 6 ICON "icon006.ico" 7 ICON "icon007.ico" 8 ICON "icon008.ico" 9 ICON "icon009.ico" --- windres deflector.rc deflector.o |
August 21, 2018 Re: Trouble with LDC2 and definition file to hide console? | ||||
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Posted in reply to Kagamin | MS has resource compiler too: https://docs.microsoft.com/en-us/windows/desktop/menurc/resource-compiler |
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